Feedback, thoughts and feelings.
The game is great. Love it. The graphics, the game play, all cool. But.
The endgame feels weirdly unmotivating. This is my experience and, I guess, I am a semi regular gamer in a sense that I don't play every day but at the same time I have moments in the week where I can play for some hours. And I'm saying that to give the perspective that when I play the campaign I have easy time playing. I know what I want to achieve (get to endgame) and I know how to do it. And then there is this small part of endgame, the beginning, where I can level my character and still see some progression. But then I get to lvl 90,91 and everything stops. And yes, some 2 or 3 levels will come in my life time but most likely I will not play that many maps because I literally see no "feasible" ways of improving the character. When you get to an endgame you get this feeling that this is the place where you will achieve the maximum power and the greatest items, but you don't. And most likely that is so for the sake of me to still keep playing, but that is so dis-encouraging. To get to lvl 99 or 100 you just have to put many many hours of your life and the same is for the cool items like astramentis or god forbid kaladras touch or the mirror. The items are in the game but you wont see them. And maybe these items should be some kind of beacon that would lure me to still keep playing because - There is always a chance that it will drop! But can something drop that never has dropped? I mean with campaign you have gotten to the endgame, you know it can be achieved, but these things never happened and they are deliriously false in our minds. Yeah, well, you can get some cool things in endgame by trading. And that's it. The cool things can only be crafted with unattainable amount of currency. And yes, I understand that it will most likely change in the future. I've heard that in POE 1 you CAN craft your stuff, but that's there and I'm here. And what I want to say is that I just stop playing this game simply because I have nothing to do as in nothing to get to upgrade, advance, in reasonable and tangible way, like it is with campaign and start of the endgame. My thoughts on what can be done to retain a player like me would be that: Maybe you could increase the drop chance of items when you reach a certain level Introduce some other ways of getting them Or create a server where everyone And honestly I don't have any ideas how to fix this without removing the progression part. Because when I will get those items I will feel like I've completed the game. I will feel like there is nothing else to do and that will be true. But now I leave this game frustrated that I haven't completed it. Maybe this frustration in the end can get me back, but in my case at least, it doesn't, it just leaves me feeling like I was blocked from getting what I want by design. And that not a good feeling that the game leaves. I have another question, shouldn't the game be completable? I understand that this most likely will be fixed by more content and this simply sounds like I am whining that I don't get to play with the "cool" toys. But why are they there then? And if the game from the beginning positions it self like it will let you get what you want and what it offers, why stop? Oh, and the trading. Why can't it be done so that I can just get the item. Without this trading. OR at least without person to person interaction? You could just create and additional trading guy that I could just speak to in sellers hideout? Seller puts the item in there and I buy it from there for the sake of "gameplay", best option would be to just do it from your hideout. But then again, sometimes, when I go to someone a conversation can spark, and yet that is so rare, the frustration of interacting is much much more common. Hope this helps somehow. It still is a good game. 最後にスレッドがバンプされた時間 時刻 2025/06/11 7:01:05
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There's nothing wrong with deciding not to grind your way to the very top. If they made it rain items the way it does in Diablo 3/4, the game would end abruptly for everyone pretty fast. For the people who have a lot of free time, this game is a blessing.
Lots of us are very eager to have progress made on mapping, crafting, getting the Chinese servers online, etc. | |
I like to try different builds so once I run the campaign and get to maps and around level 80 - 85 I usually reroll a new character and start over. I don't care for all the OP Meta End game builds and usually do my own thing and find my own items, I will trade occasionally if I need an upgrade. I never beat the Top End Game Content and I'm fine with it, I only play a few hours a week and more on the weekends if I get the time. I don't think the game is hard once u get your first character to Cruel level it becomes rather easy.
I do think character choice plays a big part, I played a Witch Minion Build this league first and it was total frustration through the campaign, multiple deaths - in the hundreds - and I eventually switch to Ed / Contagion in Cruel and marched through to Maps and got to level 84 I think before I got bored and started a Rangers / Deadeye. With much better gear on the Ranger I walked through the campaign - was able to kill all the bosses I struggled with on the Witch easily and even soloed my 1st 2 Ascendancies with No Issues. Currently level 65 in Cruel act 3 heading to the Apex of Filth and loving the mobility the Witch doesn't have.. IM loving it so far after the 1st seasonal playthrough.. The bosses might have been toned down a little bit ?? I died so many times on Geonor and Jamanra my 1st play through with my witch, on the DeadEye I killed them both on the 1st try... In game since Minotaur League..
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Yea, I agree, I too have made several characters and lvled them. But, maybe that's just my "want", I still wish be able to get to play with all the parts of the game. I would like to equip a very unattainable item and see how that effect the character and what that enables me to do. That's just interesting.
But now that's just behind deep grind and gamba - basically not possible. And yes, I understand why. But maybe it would be nice if they would add an extra server. x100 or x1000 server, where you could, in smaller period of time, be lucky with the rarity of the drops and attaining the end power level. But then how many would play the "normal" servers? :D |
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