Warrior and general things to improve/change imo

Hi best devs on the planet no cappachino ^..^

So here:

**Super slam:
-Fps goes down by trilion
-Before that small patch near start of year shield wall with fortress supp used to make wall all arround me if i press alt and the shield wall button, after that patch its completely bricked and i liked to do wall arround me then super slam because otherwise u easly can die, before you get tanky and even then questionable
-looks terrible with ancestral support

**Rolling Slam and stampede could be more steerable and aftershocks overlap way more also get past most enemies maybe even rares because it feels pretty bad stuck on every little gnome and you just got GNOMED HAHA

**Earthshatter:
-We HAVE TO be able to move during this and more attacks like super slam, you have this amazing wasd system of shadows and i love it, as a farmer it takes so much pressure of my pointing finger and it doesnt hurt my hand playing PoE2 :P
-Sound is maybe a little too aggressive and the guy screaming while war crying all the time to detonate the spikes doesnt help but he does sound awesome
-Attack speed reduction with this and overall warrior is just slow i wish we got like 25% action speed on all the abilities or most, the slow ones at least

**Sunder and Earthquake are old news and i wouldn't be mad if You reworked the visuals to fit PoE2 amazing quality :P

(overall warrior feels like anything just to boneshatter the whole screen at least the way i play it, im not that creative with builds usually tho)

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Game on NIS looks weird sharp, i cant decide if i like it or not, constantly switchign to dlaa and back and forth like that... then on dlaa or dlss game loses some like... ground graphics? or surface graphics idk how to describe it. I think you could look into this but game looks amazing anyway so i'd call this a minor thing

Other classes i have played yes but i dont remember feedback i would have, maybe the crossbow reload being annoying long and overall i know You guys just started cooking and will be releasing way more abilities over the years, definitely as warrior i feel its needed :)

Also i was a little dissapointed we got even any of the PoE1 league mechanics, i was hoping for something brand new but i know you have alot of work and since they were already made You put them in PoE early access so we cool anyway ^.^ also have to mention the way we ascend is old leagues but made more cool i wont lie!

Thats all i can remember, i really like PoE2 and You guys and You are awesome dev team <3






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MASTER?! MASTER?! WHERE THE DREAMS THAT I'VE BEEN AFTER!!?
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最後にスレッドがバンプされた時間 時刻 2025/07/19 14:51:12
they need to reduce the movement penalty while using skills , and remove the+1 sec to cast crap from skills
oh yea i forgot, the extra second after super slam is annoying
>=====,',','
MASTER?! MASTER?! WHERE THE DREAMS THAT I'VE BEEN AFTER!!?
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I forgot very important very annoying thing: having any thorns(and scavenged plating gives thorns wich warrior typically uses for ONLY ARMOUR) makes monsters i hit with brink supp stun themselves by hitting me wich is not the point because then i CANNOT boneshatter them. THIS IS VERY ANNOYING
>=====,',','
MASTER?! MASTER?! WHERE THE DREAMS THAT I'VE BEEN AFTER!!?
',',',=====<

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