Actual Convocation Mechanic and Longer Command Range Needed
If devs aren't going to budge on making minion collision radius much smaller than currently, then kindly consider the following 2 changes to make narrow maps like Mire and Ablation actually not a hair-tearing experience for minion builds.
1. Extend the command range before minions disappear into the ether. The change to make minions outright die instead of autoconvocation to the summoner location makes narrow maps super deadly because the DPS just up and disappears entire and the summoner has to survive for 8s before it comes back. 2. Add a Convocation skill. I care not in what form it comes, whether as a "default skill" like dodge roll and auto-attack, or a skill gem, or some minion's command skill. But please, with how common these narrow maps that greatly fuck with Minion manoeuvrability are this isn't a quality of life change anymore, it's literally a bare minimum necessity for mapping. 最後にスレッドがバンプされた時間 時刻 2025/05/11 17:45:07
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+1 we need convocation
Git gud
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Weapon swap does 'convocation' right now.
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