Skeleton Warrior Minions
When wielding the rattling scepter, the first two minions are intended to be free cast with spirit reserved for additional minions. When minions die and resurrect, the first two minions count against spirit cost.
E.g. At level 2 minion cost for additional skeleton warriors is 44 each. With 100 spirit, the character should be able to raise 4 skeleton warriors. When all minions die, the first two reserve 88 spirit, preventing the additional minions from raising. In order to reset this, it's necessary to go into the skill menu, reduce skeleton warriors to 0, then add them back up to 4. 最後に TheKnave69#5275 が 2025/04/11 14:59:04 に編集 最後にスレッドがバンプされた時間 時刻 2025/09/25 19:32:32
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I'm seeing the exact same issue. Sometimes (I'm not sure it's every time the skeletons die), the first two Skeleton Warriors start reserving spirit, so my other skeletons become disabled.
As said above, opening the skill menu and decreasing the number of Skeleton Warriors to 0 then back to 4 fixes the issue. I saw someone else on reddit also reporting the same problem, so it's not just me. |
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I 2 am seeing this bug. I have to unsummon all the skellies and re summon to get all 4.
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Same issue. It keeps deactivating Raging Spirit it's extremely annoying
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This issue is still persisting, unlike my minions. Please fix.
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Same issue, just to bump. Really annoying
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same too
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yeah, it constantly resets / needs to be reset
needs to be added to fixes in the upcoming patch it has something to do with Last Gasp from what i can tell removing that seems to have stopped the issue, will report if i see something else 最後に Nemo_82#1118 が 2025/09/25 23:10:58 に編集
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