Scaling aoe size for curses big enough makes curses fail to spawn in tight areas

Mana is spent, curse not appears. Tried both normal and cursed ground version, same behaviour

WTR: augury map

1) curse radius 7.2M - can spawn in one of central corridors leading to boss arena, cannot spawn in most of small rooms. Not just doorway, you can hardly find viable place at all.

2) removed expanse support, curse radius 5.9M - now spawns normally when cast at exactly same spot it was cast before (and failed)
最後に Echothesis#7320 が 2025/04/15 23:16:11 に編集
最後にスレッドがバンプされた時間 時刻 2025/06/02 12:22:37
Bump. Right now its impossible to cast curse on half of the maps, except flat open spaces like boss arena. Any large objects like trees will fail cast in the vicinity, and ritual altars especially. Players thinking they can neatly place cursed ground size of ritual arena space are in for a surprise, left without mana and without curse as mobs rush in. FYI every cast is 450+ mana not even at full gem links, you made mana cost scaling insane compared to poe1.

Blasphemy doesn't have any issues, here's to "we combat autobomber builds":)
最後に Echothesis#7320 が 2025/04/16 9:55:40 に編集
Yes please, my entire build goes around despair+decaying hex, any map that is corrido/tight is impossible atm :(
any news about this?
bump

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