Herald of Blood/Plague - broken with some passive talents + inconsistency of rake

Herald of blood and plague is working with the passive talents that reduce herald reservation, but they do not work with the talents that gives you damage if you have a herald active.

See passives named: 12% increased Damage while affected by a Herald
Slappng on Herald of fire game the damage tho.
Not sure if there is other passives, gems and so on that might be affected, this was just the easiest to spot.



Rake on huntress with spear seems heavily inconsistent, have been doing some tests and seen a few other posts that fits my observations.

I am unsure if Rake is actually 2 different attacks slammed together in one, bleed and damage part in the animation, but that would make the most sens.

This is tested with 100% aggravation, no crit,no stomp, no insicion etc that might affect the result heavy. Results are the same if you add extra melee attack range from passives, if you add larger AOE or reduce AOE as well.


Sometimes you can do a rake, damage is taken on the mobs, but no bleed is applied, this can happen with large and small damage hits, same mobs are usually able to be raked with bleed afterwards if you use it again, so they are not immune to bleeding, nor is the damage to low to apply bleeding.
This can happen on several mobs from one rake.

Often you can get a really large hit, but the bleed that applies are minimal, sometimes you can do a tiny hit and get a extremly large bleed.
I cant confirm 100% if I have seen bleeds being applied without hit-damage being applied from rake, but it feels like I have experienced that as well, you go in rake, no damage done like they are out of range, PING, or it miss despite 100% hitchance and no extra modifiers on the mobs, yet they start to bleed.

The stuff I mentioned above have been observed when you do a rake in both melee-range without any movement and from max distance etc.

Rake itself seems weird on the hitbox in combination to all this, sometimes you rake mobs both in front and behind you, like a neat circle, sometimes you can jump in a full pack of mobs, and only 1 get raked, and its some turd to the far left or right, not the mob you targeted or even in a cone in front of you.

Using rake seems to also put my character and mobs in weird spots, like I cant hit the mob, autoattacks and other skills dont land either and so on until the mob moves a tiny bit, this is on melee mobs, have not seen it happen on ranged mobs yet. almost like the server dont agree that the mob is where it is on my screen. This only applies if I used rakes mobility to get to the mob, disengage, bloodhunt etc dont seem to put mobs in this weird state.

The leap itself is fantastic sometimes where you leap around a pack of mobs to hit the one in the back, but it also happens fairly often that rake dont leap toward a mob that should be in range and end up doing a short basic rake-leap instead raking into thin air. sometimes targeting someone in the back of a pack where you should be able to reach it, either with the "jump around in weird angle" or simply leap trough the gap in the packs, but rake kinda get stuck and just do it either while standing, or leaping extremly short to rake the same pack again.

If needed I can start collecting videoclips, but my current build and my computer is not best friends, so not sure if my pc will start to burn while recording.

Not sure if warrior-players have the same experience considering rake warriors seems fairly common.
最後に catstyle#1245 が 2025/04/17 3:07:17 に編集
最後にスレッドがバンプされた時間 時刻 2025/05/17 11:37:04
Rake doesn't seem to apply Herald of Blood when one-shotting mobs either.
Maybe it doesn't apply bleed at all when one-shotting. Hope this gets fixed.

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