Current atlas are super annoying
Tiring and annoying work that you have to do to play. Incredibly bad design, it was supposed to be like delve but it turned out much worse than the atlas in poe1, it's torture. And if you don't do this nonsense with finding intersecting towers then the tablets do not pay off, because everyone else does it and it affects the price. The waystone management is just terrible. Tablets, waystones and towers should be removed from the game, just disgusting mechanics.
最後にスレッドがバンプされた時間 時刻 2025/05/07 3:03:12
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agreed. at this point im actually hoping CW & friends begin a new venture.
not sure how they found a way to make poe2 a regression in every possible sense. apart from graphics, i can't think of one thing to really love in poe2. and honestly, i dont care about graphics either, since i put everything on lowest since game is such a resource hog. `Spent 2 mirrors on my build, but I'm only Level 98.` LOL `From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL `What are divs?` 最後に LiMA6#0387 が 2025/05/07 2:40:43 に編集
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I can´t understand what was wrong with poe1 atlas system? I have more fun to complete atlas in poe1 in the 100. run than this garbage alice in wonderland boring bs in poe2.
Every thing about atlas is fine in poe1: In every map a boss to kill for the point. Every map just 1 time to clear. Atlas clear and linear a smooth progress. In poe2 it´s so awful with shitty corrupted nexus, towers ... |
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playing the game just to trade is only going to make you compare yourself to others.
trade should be considered a tool not a game mode. |
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