Quick Fix Proposal for Life-Based Armour/Evasion Builds

I'm playing a life-based evasion build, and it feels quite bad. The main issue with life builds is the lack of survivability against max-hit damage. Energy shield builds feel better in this regard, since they can scale to very high values.

My suggestion: body armour without energy shield should provide a base life bonus. This would create a consistent design across defenses — armour/ES, evasion/ES, armour/life, and evasion/life.

I'm unsure how armour/evasion hybrids would fit into this system.
最後にスレッドがバンプされた時間 時刻 2025/05/07 10:08:16

フォーラムの投稿を通報

アカウントを通報:

通報種類

追加情報