arbiter of ash feedback from SSF melee (slam) perspective
Killed it a few times this league and it's such a good concept but terrible execution kind of fight. Why is there a sword on the ground with a hitbox larger than the boss for you to get stuck on in the middle of a multi one shot phase(volley bomb phase)? JUST REMOVE THE GODDAMN SWORD!!! why the bombs spawn so far away from each other sometimes to add RNG one shot to a fight? Even with 35% movement speed, a warrior would get under some of these bombs just in time, it's ridiculous. this is meaningLESS combat since it's meaningless to have defences at all for this fight and the entire reason people make one shot builds for this. NOT the loss of 10% xp. couple all of the above with the time needed to farm citadels so you can even try it and arbiter becomes such a slog to learn and farm that I would NEVER do it on trade league if I don't one shot him, and it's too much of a time waste to do it more than once in SSF.
最後に jranjos2#1919 が 2025/05/08 14:16:58 に編集 最後にスレッドがバンプされた時間 時刻 2025/05/08 13:56:43
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