slow methodical gameplay right? then why do i get 1 shotted??!

isnt 1 shot a fast mechanic?
didnt u say u want slow methodical gameplay?


i would like life flask to actually matter...
right now i cant even use them and i just die instantly??!!

u gotta invest more time into balancing.

i tested, and i actually survive better if i invest in damage rather than defense... that's so counter to what it should be.

dark soul make it so it dont feel cheap when u die, it take at LEAST 2 SHOT to kill u. and if u heal, then u dont get 2 shotted.

there is no counter-play or counter when u get 1 shot, i have no response when it is a 1 shot mechanic.

death is so cheap and there is no back and forth fighting.
defense feel like it dont even matter.
----
btw i am bored out of my mind, i invested in defense and now i cant die...
it's the same problem as last season. in order to counter 1 shot mechanic, i build defense, and then i become unkillable, and then i get bored out of my mind.

instead of this being 2 shot mechanic, u incentivize 1 shot.
u can double the enemy's atk speed, just bring it to two shot mechanic.
i have zero response when it's 1 shot.
最後にスレッドがバンプされた時間 時刻 2025/05/09 2:18:08

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