slow methodical gameplay right? then why do i get 1 shotted??!
isnt 1 shot a fast mechanic?
didnt u say u want slow methodical gameplay? i would like life flask to actually matter... right now i cant even use them and i just die instantly??!! u gotta invest more time into balancing. i tested, and i actually survive better if i invest in damage rather than defense... that's so counter to what it should be. dark soul make it so it dont feel cheap when u die, it take at LEAST 2 SHOT to kill u. and if u heal, then u dont get 2 shotted. there is no counter-play or counter when u get 1 shot, i have no response when it is a 1 shot mechanic. death is so cheap and there is no back and forth fighting. defense feel like it dont even matter. ---- btw i am bored out of my mind, i invested in defense and now i cant die... it's the same problem as last season. in order to counter 1 shot mechanic, i build defense, and then i become unkillable, and then i get bored out of my mind. instead of this being 2 shot mechanic, u incentivize 1 shot. u can double the enemy's atk speed, just bring it to two shot mechanic. i have zero response when it's 1 shot. 最後にスレッドがバンプされた時間 時刻 2025/05/09 2:18:08
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