Untainted paradise quill crab are too strong

You have a pack of 15 of them and they non stop barrage you with ice shards. The cooldown is almost non existent. It's alright if you play range, but you can't melee them and there's too many in the map. A single magic pack can ruin your entire map.

I'll take the volatile plants and 0% chaos res any day over that, at least i can evade that and it gives me time to attack.
最後に Alexandra_Momo#4012 が 2025/05/11 20:49:14 に編集
最後にスレッドがバンプされた時間 時刻 2025/06/03 13:27:21
I agree.
i learn to fight them, a syncronized dodge roll gives chance to avade if you manage to syncronize right time, still annoying tho.
Give me your heart,
And i will give you beauty,
Beyond your darkest dreams. -Atziri, Queen of the Vaal
+1

I just mentioned this as well in a post today.
Go Thorns w/ the unique helm and laugh as they stunlock/kill themselves
Agree. It's particularly devious to put them in untainted paradise where you often can't see them charging up their attack because the map terrain often hides them in the narrow middle sections as other monsters block your movement. Their damage shreds a 10k es character in less than a second.

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