Remove Gauntlet Room from Trial of the Sekhemas

This disgusting type of room just completely singlehandledly makes Sekhemas one of the most disgusting experiences i've ever had. It's so tedious to deal with, not only are they way too long but it's also not an opponent, it's just an obstacle course with bad hitboxes. Especially floor 2 and 4 gauntlet rooms are overtuned af and it's not like it's something that even kills you but its just ANNOYING. It's the sole reason i am never gonna run last flame for Temporalis and basically almost noone ever does. I hated gauntlet rooms in PoE 1 original Sanctum, here they are even worse because we don't even have a blink. The game is great but then you guys keep adding this weird tedious bs that noone likes, can you stop that ?
最後に Remsleeprem#2330 が 2025/05/22 21:52:06 に編集
最後にスレッドがバンプされた時間 時刻 2025/05/24 15:10:36
Agreed!

The traps are far too fast and are geared around a fast moving build that has a tiny hitbox.

I've failed too many runs because I my character was 1 pixel too far into a firetrap that I literally could not see behind a massive pillar in the middle of the trap room area.

The entire thing needs to go.
Go play Diablo if you want a game with zero friction...
There is a big difference between difficulty and tediousness. Why not just add a miniboss room ?
No? I love gauntlet. It's fun and a break from the mindless butchering.
well that sounds like crill issue, its pretty easy if you have some movement speed
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TOP_BOMJIK#4977 が発言:
well that sounds like crill issue, its pretty easy if you have some movement speed


It's also pretty easy without movement speed.
You know u can roll from the traps that are not the ground ones, right?
I don't like gauntlet rooms either. I feel that 99% of the game is about killing hordes of enemies, why the sudden mandatory dodge-the-bullet game?

Gauntlet rooms should be an entirely optional side content. It shouldn't be gating ascendancies.
To the boneheads saying "it's easy, just get movement speed". I never said that it's even hard. I have over 400 runs atm in sekhemas cause i am chasing last flame for some extra dosh and vase relics ( really appreciate the decreased droprate btw... since Last Flame has never dropped yet on x3-x4 unique per run from Zarokh in THAT MANY RUNS ). My problem is that it's annoying and it takes too much time to do. It's tedious. The biggest sin of gauntlet rooms is that they take too long and that the hitboxes can be very misleading as well especially on floor 2 and floor 4, these are the worst offenders. Why not trade em for minibosses or some other kind of room that isn't this ? In all those runs btw i've only found 5 spectral caches throughout the trials. But anyway now that they reduced the droprate on last flame to the point that it literally never drops it just feels bad. It's not even that Last Flame will automatically give you Temporalis either, doing a damageless run with these gauntlet rooms, it's nearly impossible. Even if you pull it off at practice 10 or 100 times, if you do one mistake that will cost you one mirror. That's way too punitive.

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