Shrine Placement Feedback

If you invest in shrine-related passives in the skill tree, the number of shrines encountered on a map can vary from 1 to 4. However, there's a recurring issue where Speed Shrines or Seeking Shrines often will be found at the end of the map.

Could the spawn logic be adjusted so that:

Shrines appear closer to the starting area of the map (similar to how the Delirium Mirror is placed at the beginning)

Shrines have a spawn priority, ensuring that Speed and "Luck" (e.g., Seeking) shrines are prioritized to appear first?

This would make shrine-related builds feel more consistent and rewarding, especially when their effects are most impactful early in a run.
最後に mnikita#6395 が 2025/05/28 2:32:43 に編集
最後にスレッドがバンプされた時間 時刻 2025/05/28 2:22:12

フォーラムの投稿を通報

アカウントを通報:

通報種類

追加情報