Simulacrum bug ruined my run in SSF and it's nothing new
I've been playing SSF, and farming simulacrum splinters already takes a frustrating amount of time. When i finally managed to enter one, i was hopeful. But then the game did what it always does: it broke.
On wave 14, one of the bosses died, but its visual model stayed on the map. The wave didn’t end, and wave 15 never started. Wave 15 button was visible but completely unresponsive. I tried leaving and re-entering, but nothing helped. My run was dead. Not because i failed, but because of a bug. This kind of issue might not feel like a huge deal in trade league, where you can just buy another set and try again. But in SSF, it completely destroys your enjoyment. Hours of effort, ruined in a moment. ALT+F4! Is this a new issue? Of course not. And no, “early access” is not an excuse. This kind of bug has been around in PoE1 for years. So what now, is PoE1 still in early access too? This isn't just a minor inconvenience. It’s a core gameplay bug that turns hours of farming into a waste of time. These things have been reported again and again, yet they persist. Fixing long-standing bugs should be a higher priority than rolling out flashy new features. If endgame content can still break like this, how can anyone take the experience seriously? ![]() 最後にスレッドがバンプされた時間 時刻 2025/06/01 18:27:23
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