PC: Random chance to freeze on load when selecting to revive at checkpoint
This is happening to both my brother and I, and we have different builds. I am Intel CPU and AMD GPU, he is AMD CPU and Nvidia GPU. He is on Vulkan, I am on DX12. I have also tried setting graphics to all low, but it can still happen.
First noticed when doing attempts on the end of Act 2 boss. Every 2nd or 3rd revive, the game would freeze on the load screen, not recover, and need to be force closed. Then it happened again in Act 3 in the Jungle Ruins. Also, when in the Jungle Ruins, we pulled the miniboss there by accident, died, revived at checkpoint, and we each got sent to different checkpoints. Mine at the entrance, his right by the miniboss even though he hadn't triggered that checkpoint yet. As soon as he spawned the miniboss would be so close it would pull on spawn then oneshot him. This miniboss is also really close to other enemies, on one respawn the miniboss + a yellow mob and its minions were agressive on him on spawn. We thought he was basically softlocked, but he managed to use the checkpoint to travel to the one near the entrance before getting oneshot. Please add a revive in town option to avoid stuff like this. It was made worse because when we were trying to figure stuff out, of course it froze once when we were respawning (I kept dying trying to rush to him to activate same checkpoint as him so we could spawn together and handle this issue). It also seems like if the freeze happens on revive loadscreen, it happens for all players. We never had it happen to only one of us. 最後に JamesTheJames#2669 が 2025/06/01 17:16:33 に編集 最後にスレッドがバンプされた時間 時刻 2025/06/01 17:14:45
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