Welp, see y'all on 0.3. This patch is underwhelming to say the least.

Ok lets see:


- No actual skill balancing
- Only a few uniques touched for not more than a couple builds
- New uniques still only favor the most played classes
- CAN WE PLEASE STOP LOCKING THE GOOD SOCKETABLES TO MARTIAL WEAPONS ONLY!?
- Nerfed choir when they said no nerfs? While Rake is still free?
- Completely ignoring useless skills that should be actual boss killers but are not? (Spear of Solaris, Hammer of the gods, etc)
- Yes we die less to chaos plants, but are we killing max difficulty pinnacle bosses on anything other than bugged interactions?
- No buffs to defenses at all? We still forced to go ES/CI? ( don't gimme dat "but they nerfed the chaos mechanics" ) I'm already not dying to chaos on my life build, that's not the issue at all.


Everything that's on the patch notes just feels like it falls short for a bit, we're mid season, GGG should take the risk of going a bit crazy, at 0.3 you can tone everything down if needed.

Cause I don't know about you, but I'm not too motivated to go on my monk or huntress to have the same little fun I was already having, if not less. Nothing that I feel like I want to chase, nothing at all.

See y'all at 0.3 when they decide to actually make good changes. I'll be losing myself on Dune Awakening in the meantime.
最後にスレッドがバンプされた時間 時刻 2025/06/06 16:19:18

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