Xbox Controller Conflict Between Item Pickup and Attack Actions
Hi GGG,
Since patch 0.2.1, playing endgame with a controller has become really frustrating. We're using the A button to both attack and collect items, but when our inventory is full and there are many items on the ground, the game constantly shows “Inventory Full,” and we can’t attack at all using the A button until we move away from the loot. This is a big issue in endgame fights with a lot of drops, and it makes combat feel clunky and sometimes even dangerous. Could we please have a way to change the button for picking up items, or at least change the behavior? For example: Hold A for a short duration to collect items (like how the Atlas refund works) Or give us an option to separate attack and loot actions in the controller settings Thanks! 最後にスレッドがバンプされた時間 時刻 2025/06/07 15:23:59
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