Enemies invisible at beginning of map
I haven't played in a while, my wireless internet was good enough until it wasn't. I switched and can play the game as intended now. Really takes most of the frustration out of the game and Im enjoying playing.
Since getting back theres only been a couple things that consistently surprise kill me/annoy me. The Fire Priests flame beam from the Vaal maps. It shoots through certain walls and objects and tracks from a large distance off screen. The rest of the level was manageable but one of those guys in the wrong place and I was done for. 2 of em and I was very done for. It stood out to me as off. Enemies being invisible for a while at the start of a map. I normally remember to wait a while at the start of the map, but when I dont I run forward into a wall of invisible enemies that haven't visually loaded in yet but are also killing me. This is probably just a reality of how this game is but if possible I would choose a longer loading screen over staggered loading. Game seems great right now, really enjoying it and will probably play a fair bit more this season. 最後にスレッドがバンプされた時間 時刻 2025/06/09 11:47:16
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Basically it's because the game keeps loading stuff even after the loading screen.
What, you'd rather it loaded all things during the loading screen? What? You want longer loading screens? Are you crazy? |
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I'll take longer loading screen if it means the unoptimized assets get fixed!
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