Have they fixed Armour yet?
Haven't played for a while, but thought I'd ask before I start building a Health/Armour based character and have the same frustrating experience as when Early Access came out.
If it's not fixed yet, do we know anything about when we can expect health/armour based builds to be sufficiently "tanky", as you'd expect them to be with heavy full plate armour and lots of health... 最後にスレッドがバンプされた時間 時刻 2025/07/05 22:28:10
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" Lol Do you really think that Devs will improve Armour and Life bro? Even if they will do such a thing, it will follow with more punishments. |
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It's more likely that a world war will come than that the Devs will deal with armour and Evasion.
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it would be such an easy fix.
add some nodes that give plus armor and plus life in the same node. and another set that gives X amount of armor contribute to X elemental damage reduction |
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If the "vision" does not include face tanking, we might see an energy shield nerf instead of an armor buff.
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They haven't nerfed Energy Shield yet, so Armor is still bad.
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Life is more of a problem for me. Only 2k life at lvl 87. Without life on tree its pretty much a mandatory stat on all pieces of gear.
The "For utopia" charm and the passive that gives "defend with 200% armour on receiving a crit" (cant remember the exact wording) makes a difference. That being said we shouldnt have to rely on a unique and hard to get passive for some builds. |
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Armour abd Life are the weakest of defences. Especially Life that some players can't reach even 2k.
But i doubt that any improvements will come to patch 0.3.0. |
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Armour is the most unfair defence of all defences. If Devs don't improve it in patch 0.3.0 lot of people will quit.
It is the last chance to bring balance again. |
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" They are NEVER going to fix armor/evasion/life. I don't think they even recognize it as an issue. I bet energy shield gets nerfed to hell though. |
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