Map Bosses need way more HP
If you guys are going to die on the Deli/Breach/Ritual [DBR] hill, then you have to make map bosses 10-20x as tanky. By the time I have enough dps to deal with DBR, which are standard map mechanics that show up every map, I can delete a boss in 3-15 seconds tops.
Alternatively you could get rid of DBR, but its your hill, I'm not gonna tell you what to do with it, where to put it, nor how deep. 最後にスレッドがバンプされた時間 時刻 2025/07/02 16:44:47
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" Please no. The regular map bosses in this game are all horrible experiences to fight. I don't need to fight them for 10 minutes. Just make tier 16 lvl 82 maps more common. 最後に DankWeebTrash#7386 が 2025/06/30 7:41:08 に編集
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Use lower level gems/remove pieces of gear and be amazed as the boss's eHP magically skyrockets.
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No. They do not. Stop listening to sc trade players with op gear.
HC SSF. What else? Ruthless when? 最後に vestolevs#5239 が 2025/06/30 9:38:15 に編集
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Agree 💯💯
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" i'm ssf, self baked builds, not LS meta, not OP. Problem is with the massive gap between able to touch Deli/Breach/Ritual to even survive, and the rest of the map. |
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No they don't. Just stop playing with viable builds and you'll notice the difference.....
最後に bobsponge123#5749 が 2025/07/01 15:11:45 に編集
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Who's talking? The one button screen erase player....
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Looks like everyone but OP is on the same page.
HC SSF. What else? Ruthless when?
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" It sounds as though one objective for 0.3 is to create content in between the map bosses and the pinnacle bosses. That sounds like your real concern -- maps too easy compared to pinnacles. |
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