Poe2: Work on the Lore

The game is fun to play, but the lore could be a lot more developed:

- Redo the official cinematic, it is nowhere near Diablo 4's cinematics. I feel like PoE2 can afford to be more bloody and gory than D4. PoE2's audience is certainly more mature than D4's.
- The Beast is not scary at all for what it's supposed to be, it actually looks like a giant cute octopus.
- The game’s story dialogues should be more dynamic, with actions. Right now, it's pretty slow.
- Add more ambushes. For example, in the Black Chamber, make those hanging bodies come to life and attack the player. Also, have creatures randomly pop out of these alien-like black jars.

To conclude, just give an identity to your game. I feel like its lore is nowhere near Diablo 4's. That said, I can play the game for hours, and the fact that dying and losing XP doesn’t make me feel bad means you're certainly doing something right.
最後にスレッドがバンプされた時間 時刻 2025/07/03 23:37:22
...it involves time travel to get to the so called 'end game', this will never ever lead to a consistent story in any kind of game (or movie, or book).

I felt a little bit of horror element during act 1. In act 2 I was not so sure anymore, who is the evil faction... considering the mad caravan of the desert boss babe. The 'lore' is complete over-the-top trash and cannot be saved.
I wonder what Bugablo IV has to do with anything here... This is an actual game. Bugablo is a cash grab bs. Top hardcore player in both games. Not some random noob opinion. Have in mind.
HC SSF. What else? Ruthless when?
最後に vestolevs#5239 が 2025/07/03 23:37:58 に編集

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