Ressource Management while Leveling

Hello,

I think one of the biggest positives I have found about this game is the need to manage your ressources while leveling. I have even gotten to the point where I elect not to use a skill gem immediately, although there is a skill that I could level up, because I could maybe find a better weapon of a different type that I would then use the skill gem for.

I think creating this necessity for this kind of management in a game like this, where it is important not to just use ressources properly but also to hold back using ressources when it seems like a smart decision, is crucial.

This also seems to be the case in endgame, where you can very well run out of waystones. Now I don't really like to go farming for more waystones, but the possibility of them running out (specifically tier 1 waystones when you already have a character higher level and you can only buy tier 12 waystones at the vendor) was a really good decision in my opinion.

I just think maybe this isn't polished enough, yet, although it does seem to be more polished than I would have expected. I hope that with time and development this kind of system gets even more attention.



In kind regards
最後にスレッドがバンプされた時間 時刻 2025/07/26 2:21:58

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