Sprint veers right after dodge in 32:9 (5120x1440) due to black bars
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Platform: PC/Steam
Resolution: 5120x1440 (32:9 ultrawide) Description: Tap spacebar: Dodge/roll trajectories correctly toward mouse cursor. Hold spacebar: Starts dodge correctly, but sprint veers right. True sprint center requires mouse left of character by right black bar width, making sprinting difficult. Game has black bars on left/right for 32:9 aspect ratio. Appears dodge/roll trajectory calculation differs from sprint (educated guess). Expected: Sprint holds initial direction toward mouse. Actual: Veers right post-dodge. Steps to Reproduce: Set resolution to 5120x1440. Enter game (with black bars on left and right). Position mouse forward from character. Hold spacebar. 最後にスレッドがバンプされた時間 時刻 2025/12/19 7:25:10
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