Deadlock and constant freeze

I am writing to report a severe technical issue I have been experiencing in Path of Exile 2.

Recently, the game has been freezing constantly. Most of the time, these freezes result in being kicked to the desktop with the error message: "Deadlock Detected."

I want to emphasize that I have played PoE1 for years and participated in previous PoE2 tests/seasons without any issues. This is a completely new problem that has started occurring recently. Furthermore, this is not an isolated incident-several members of my clan are experiencing the exact same freezes and "Deadlock" errors at the same time.

My System Specifications:

CPU: AMD Ryzen 7 7800X3D

GPU: AMD Radeon RX 7800 XT

OS: Windows 11

Renderer: DX12 (Vulcan does not work at all)

Troubleshooting already attempted:

Disabled MPO (Multi-Plane Overlay)

Disabled Hardware Acceleration on background apps

Cleared Shader Cache

Reinstalled drivers

Despite these efforts, the "Deadlock Detected" crashes persist, making the game nearly unplayable during intense combat or map transitions. Since it is affecting multiple players in my group, it seems to be a client-side or engine-level conflict with certain hardware configurations.

Please let me know if there are specific log files (Client.txt or crash dumps) I can provide to help your team investigate this.

Best regards,

hyrai2004

最後にスレッドがバンプされた時間 時刻 2025/12/27 11:16:15
I'm seeing this happen with my teammate as well. It's suddenly unplayable for him.
I have a theory... we were both running blasphemy (one of us had temporal chains while the other was doing despair) at the same time when this seemed to become a problem. You mentioned this is happening when you are playing with others... is it possible multiple people in your party were running blasphemy (or perhaps slow) as well?

This also did happen in another team situation when he was playing with slow effects (but not blasphemy). Not sure what the other person (druid bear) was running...
It doesnt matter what auras you have on, its a shader compile error. Happens with all the new skills and spells.
最後に KingDaMuncha#6025 が 2025/12/27 3:07:14 に編集
Maybe what I'm seeing is a different bug then. This morning he turned off blasphemy and experienced no deadlocks. *shrug*

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