Unintended repeatable Vaal Temple interaction causing severe economy disruption (Patch 0.4)

Hello,

I would like to report an unintended interaction introduced in patch 0.4 involving Vaal Temple content accessible during the campaign.

I am intentionally not calling this a bug. Even if the mechanic works as coded, its repeatability and reward scaling appear far beyond what is healthy for the league.

Summary:
- A campaign-accessible Vaal Temple interaction can be repeatedly reset.
- Each reset allows the content to be re-entered and further progressed or upgraded.
- There appears to be no meaningful lockout, limit, or diminishing returns.
- This results in extremely disproportionate currency generation.

Impact:
- Massive short-term currency inflation.
- Severe disruption of the trade economy.
- Example: Divine Orb exchange rates increased from 130exalt to 400 Exalted Orbs within 3 DAYS.
- This makes normal progression and build swapping increasingly inaccessible for players who do not engage with this interaction.

Important note:
Exact reproduction steps are intentionally omitted to avoid encouraging further abuse. The interaction is already publicly known and demonstrated in streams/videos.

I am reporting this because it significantly reduces enjoyment of the league and undermines fair progression and trading.

Thank you for taking a look.

The screenshot below is taken from today’s fubgun stream and represents the outcome of one Vaal Temple run. It is provided only as an example of the impact, not as guidance on how to reproduce the interaction.


最後にスレッドがバンプされた時間 時刻 2025/12/27 1:38:27

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