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deimudda69 が発言:
Will you get this guide ready till friday or do we have to play "blind" till endgame with the infos already elucidated here?
I'll update it by Friday for sure. I'll update it a lot tonight. Then I'll update multiple times Friday night.
The biggest things I'm missing is the skill gem details, and then experimenting with the skill to see how i can get the highest # of proj to hit 1 target.
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投稿者Hollyphantom#4741日時 2018/12/05 16:37:21
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givemelight が発言:
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Hollyphantom が発言:
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givemelight が発言:
Now Deadeye didn't get any buff, nor nerf. While champion revealed to be more Impale oriented than any other class. And both are good,
Pathfinder poison is still an option as I see, and I'll probably use as league starter. I've improved my Tree to something like 600k dps (using spectral throw as model still), that might get higher or lower, but shouldn't turn out that bad.
I'll probably open up a new thread dedicated to the Pathfinder build, and I'll keep a close eye on the Deadeye version, both are interesting, and both have great potential for optimization later on!
cool. Just be aware that brutality will prevent your phys damage from poisoning. I didnt know.
It's pure poison this time, though it will need some leveling before it gets to its potential. You can say I just ignored Impale altogether for end game build.
Here's the thread: https://www.pathofexile.com/forum/view-thread/2255786
Your opinion will be valued immensely, so take a look and tell me what you think.
i see. i replied to your post.
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投稿者Hollyphantom#4741日時 2018/12/05 16:59:49
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Hollyphantom が発言:
The biggest things I'm missing is the skill gem details, and then experimenting with the skill to see how i can get the highest # of proj to hit 1 target.
Yeah, dont know either why they still didnt posted the gems in the forum. They usually do that before patchnotes.
Dont get the logic why they do everything on the last train instead of a week or more earlier for ppl to calmly build, test and write their shit neither.
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投稿者deimudda69#7164日時 2018/12/05 17:10:58
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Hollyphantom が発言:
The biggest things I'm missing is the skill gem details, and then experimenting with the skill to see how i can get the highest # of proj to hit 1 target.
Skill gems are out and fml. Shattering has the worst scaling ever and lancing has neither a melee NOR an aoe tag.
Build seems dead before its even going live ...
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投稿者deimudda69#7164日時 2018/12/05 18:28:16
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tbh I never actually expected a melee tag since they clearly said it won't work with melee gems like multistrike and only with projectile ones.
I will however agree that Shattering looks extremely weak and tbh even Lancing Steel seems a little lackluster with 80% of basedmg at 20/20 unless the shotgun damage is amazing.
最後に Phaze50#2332 が 2018/12/05 20:21:20 に編集
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投稿者Phaze50#2332日時 2018/12/05 18:45:23
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deimudda69 が発言:
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Hollyphantom が発言:
The biggest things I'm missing is the skill gem details, and then experimenting with the skill to see how i can get the highest # of proj to hit 1 target.
Skill gems are out and fml. Shattering has the worst scaling ever and lancing has neither a melee NOR an aoe tag.
Build seems dead before its even going live ...
well, i already knew about the aoe/melee tag.
no, not dead. Remember, the proj shot guns. Shattering has 100% more damage at range. that definitely means i'm not going point blank. I think i'll like shattering more that lancing.
And because of that, the 50% aoe from deadeye will be very good. I'll definitely get that node.
最後に Hollyphantom#4741 が 2018/12/05 18:48:57 に編集
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投稿者Hollyphantom#4741日時 2018/12/05 18:48:27
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Hollyphantom が発言:
no, not dead. Remember, the proj shot guns. Shattering has 100% more damage at range. that definitely means i'm not going point blank. I think i'll like shattering more that lancing.
And because of that, the 50% aoe from deadeye will be very good. I'll definitely get that node.
shattering seems better than lancing with the given data, do you still think it's optimal to use this skill with CoC ice spear aswell?
In the video's it seem to hit all enemies pretty quickly without much delay between the first and last hits. I don't know how important it is, but the delay from lancing seems nice for CoC ice spear.
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投稿者phexifa#5429日時 2018/12/05 19:00:27
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phexifa が発言:
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Hollyphantom が発言:
no, not dead. Remember, the proj shot guns. Shattering has 100% more damage at range. that definitely means i'm not going point blank. I think i'll like shattering more that lancing.
And because of that, the 50% aoe from deadeye will be very good. I'll definitely get that node.
shattering seems better than lancing with the given data, do you still think it's optimal to use this skill with CoC ice spear aswell?
In the video's it seem to hit all enemies pretty quickly without much delay between the first and last hits. I don't know how important it is, but the delay from lancing seems nice for CoC ice spear.
lancing ice spear stays.
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投稿者Hollyphantom#4741日時 2018/12/05 23:07:36
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https://pastebin.com/gj1cfXjs
Just fyi, you are missing strength in the pastebin. Currently the build has 155, but it needs 180, so you will have to pick it up in the gems or change the gear around.
or
for a temp fix you can get the strength node to the right of throatseeker
最後に BigJoe1981#4119 が 2018/12/06 0:03:01 に編集
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投稿者BigJoe1981#4119日時 2018/12/05 23:58:47
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Thanks for sharing the build with us, looking forward to play it as a league starter!
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投稿者nocx13#7015日時 2018/12/06 0:29:47
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