[3.26] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play
" Could you explain how you keep dying as yeah build requires a bit of ''getting used to it'' and it definitly isn't really that squishy as with 2 div investment you can easily hit 5-5.5k HP starter + basic setup to comfortably do t16 OBviously in open areas it is much easier to play and it also performs much better altough in tunnels even you can just put ballistas in front of yourself and wait out enemies while they are getting killed. I don't really understand how you get swarmed by mobs with this, flame dash counters this rather easily |
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" No we cant because both you and merc use temp chains, so merc would just override your temp chains and you wont get any souls. And the despair merc has a lot of abilities that hit a lot so its hard to "sneak in" our temp chains in between My builds:
https://pobb.in/u/thedeathbeam%237125 My site: https://mapsofexile.com/ |
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You can also give a +1 curse item to your merc and a way to apply Despair and it'll work fine with the Coiling Whisper tech.
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I didn't count max curse limit but couldn't we just get temporal chains via double corrupt on gloves and then just get +1 curse limit from the tree via anethema? or I'm missing something (bad at visualising xd)[/quote] No we cant because both you and merc use temp chains, so merc would just override your temp chains and you wont get any souls. And the despair merc has a lot of abilities that hit a lot so its hard to "sneak in" our temp chains in between[/quote] ah alright, I didn't even touch mercs yet in my gameplay so didnt consider that |
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what's a good mercenary to hire, seems like either envy / male + action speed aura ?
or would anger / wrath better for us ? |
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Trying this now, got the stuff for experimental version, let's see how it is.
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Can i use mageblood or is it jut worse than tides of time in all case ?
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" I mean, all tide of time provides are flask charges, you won't need charges with mageblood |
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" Tides provides 120% hp regen ... which is really really strong so that's the argument of it over MB, If i recall i tested build with MB and HH and Tides still was best |
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" Malevolence is better than Anger/Wrath in 100% of situations. I like using a Withertouch (chaos witch) mercenary since she uses staves and always brings a level 26/27 Temporal Chains with her as well. Hunter-influenced staves can roll up to 80% increased aura effect for Malevolence which is completely absurd. If you want, you can also give her some Enfeeble On Hit gloves and an Anathema to outsource all of your extra curses and only need to use Despair for hard targets. |
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