[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium
" Well, 500 depth is not deep at all, many builds can make 600. im about 1k delve, how i said earlier. I was running with zombimancers mates with animate guardian 120k hp, they all die even with my es buff) More than 2mil shaper dps won't really matter because AI crawler not so good, and shock calculation in pob incorrect, its lower. All those fancy rings, and additional minions won't be matter then your 18k es will be not enought to live, i barely live with 24.5k es. 最後に alexandro_108#5328 が 2019/10/27 17:23:29 に編集
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" I've seen that AG setup but you don't need to do Grave Intentions you can just do a body armour with "Gain 10% of Max Life As Extra Max ES" on your AG. Like this: (Don't need the spell crit, I just happen to have it for a volatile dead build I have). Just get one with lots of life, % increased max life, and regen #% life per second. |
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" Thanks for the tip! I agree for deep delving, you need something like this guy's gear: 36K energy shield, 250K Shaper damage. Maybe a little more damage but last season, POEDan did HC delve 1359 with 27K energy shield, 500K Shaper damage. https://poe.ninja/challenge/builds/char/Hellkiller_br/GIROMBOSSAURO POB: https://pastebin.com/1SbrQiF4 Instead of 18K energy shield, 2.5 million Shaper damage (4 million if you have a really fancy minion set up). I suspect I will have two sets of gear, one for deep delving one for everything else. I am trying to do at least 5-10 floors a day, I will update the guide when I get there! The thing is you can also fish for easier nodes, so it is really hard to say what the limit of a build is. A depth 1000 node with no damage mods is going to be easier than a depth 700 node with three damage mods. I think you are underestimating the power of "high damage and don't care if I am dead" however. If you look at top of SC ladder, the three 1400+ Guardians all have 7K energy shield, playing some funky Cyclone build with Purifying Flame and Wave of Conviction. I did POB and didn't understand how to calculate their damage, and their defense doesn't seem that hot either so . . . 最後に hitmantb#6251 が 2019/10/27 21:48:16 に編集
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" Thanks for the tip! I am looking for a few more ideas to improve this build. Our energy shield regeneration is not great, I am at 500 per second while moving, 800 if I stand still for two seconds 1600 if I blocked recently and standing, and 2500 per second I pop flask for consecrated ground on top of it. When I am moving it is very low. I guess I am having a bit of build envy for: https://www.reddit.com/r/pathofexile/comments/df002r/baron_zombie_guardian_26k_es_6k_es_recovery_per/ Which provides consistent 6K energy shield recovery per second when Zombies are hitting stuff. Any idea on how to close the gap? I don't really want to do a full Zombies build because they are a lot more fragile for us than say, Necromancers. Alternatively, I can get Time of Need again, but I will need better ways to deal with stuns. I wouldn't mind sacrifice some damage for more regeneration. 最後に hitmantb#6251 が 2019/10/28 21:30:54 に編集
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Thanks for the build, Hitman! One thing I am confused with is the leveling process; we have very little health and shield while leveling, and the first tree provided is a CI tree (so we really pursue no health nodes other than Cruel Preparation). Is there a way to boost our survival between 50-68, or are we expected to follow a life-based tree on our way to 68?
UPDATE: Yah this build is squishy as all getgo prior to 68. Definitely not HC viable - somebody leveling this is pretty sure to die a few times (at 64 with BiS gear for leveling only spotting 1k health and 1.4k or so shield). I still don't know if the expectation is to level up with the L68 tree, or if you recommend an alternative tree until transitioning to CI at 68. Remember, the vast majority of PoE players don't run CI and aren't familiar with transitioning. As such covering this is important IMO. While I know this build rocks starting at 68, getting to that point is a bit rough - an update to the leveling section would be solid - and at least explaining why we go CI while leveling vs. life, and perhaps giving some advice for those who don't want to die while making this build :) All that and a bag of chips! 最後に Mooginator#1287 が 2019/10/30 20:31:01 に編集
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" Thanks for the comments. I never really had problem from 50-68 myself, as we are a ranged character after all. On HC of course, you may consider take more life to be safer. |
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+1 level shapper's gloves, lvl 3 enlighten and still not mannaging to use hatred + skitterbots...
What I'm I doin wrong? Thanks |
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10/30 Update:
Our Zombies were great for mapping, but they die a lot in delve 500 and constantly re-summon is annoying and not practical in boss fights. So we brought in heavy tanks! With four Towering Figments from Act 4 Grand Arena, they have 125K health each and if they ever die before I do, I may replace Elemental Army with Minion Life for 210K health. They provide the same benefits: Feeding Frenzy, Onslaught and Elemental Army buff, 25% MORE damage for the crawler! I have yet to see their life go down and I don't ever need to cast convocation! They absorb so much damage for me, it feels like a different level of OPness! I am also looking to try: Stoneskin Flayer (170K health base!) if I can ever find it in deep delve! 最後に hitmantb#6251 が 2019/10/30 23:56:08 に編集
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Awesome build. Been leveling this baby to 96 without dying post 80, only once due to corrupted blood and bought corrupted gem instsntly lol.
Anyways, my Guardian is mixing in raise zombie, spectre host chieftain carnage chieftain for frenzy and power charge, animate guardian. Kingmaker is simply too good. Its like 11-12% more damage for HOA. Currently sitting at 19.2 k ES, 5.2 mil dps HOA. Can potentially reach 6 mil dps with minssing pieces like right color royal of the loyal skins and helmet enchant to fit skitterbots in. I pushed this build to delve at 800+ without problems, and I found whakatutuki was actually better because 5% of life regen constantly was much better. Also, whakatutuki gave a giant dps boost to HOA so it could kill stuffs fast before they could do anything to us. 1000+ delve is definitely possible. |
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" I think the mixed minion variety definitely adds a lot more damage for mapping and Uber Elder. However I do believe in deeper delves, the 125,000 life (210,000 if we drop elemental army for increased minion life) Titanic Figments will do more for us as tanks, and still adds all the benefits to our crawlers with feeding frenzy, onslaught and elemental army -resistance. Give it a try and I think you will be impressed how maintenance free they are compared to Zombies and all other Spectres in the game. I feel so safe hiding behind them haha :) |
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