[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

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hitmantb が発言:
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alexandro_108 が発言:
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hitmantb が発言:
10/26 Update:

Special thanks to MonkiGW2 who helped us add minions to this build to make it even more powerful! MonkiGW2 posted about adding more passive points for minion durability and use Spectres for more consistent frenzy, and animated guardian for fortify. Check out his comments on page 7.

For this guide we will just keep it simple with zombies only, as they require zero investment and add a lot to this build. 25% MORE damage for your crawler thanks to feeding frenzy for your crawler, elemental army (-10% cold resistance), AND onslaught when you have at least 4 zombies alive.

Seven 18K health body with 80/80 elemental resistance is not bad for an expendable meat shield you can re-summon at any time. 30K DPS each also helps killing off low health monsters quickly, for a much smoother clearing experience.

Guide updated!

Level 68 POB: https://pastebin.com/Nx9hNX2h
Level 68 Talent Tree: http://poeurl.com/cBOf

Level 95 POB: https://pastebin.com/0bi0Z3rq
Level 95 Talent Tree http://poeurl.com/cBOg

We made the following changes:

1) Whakatutuki o Matua, superior choice for Zombies. Replaced shield charge, fortify and faster attack support with Raise Zombies, Elemental Armies and Feeding Frenzy

2) Took Soul of Lunaris to protect against chain damage, replaced Time of Need with Bastion of Hope for 20% extra spell block chance thanks to Lethal Pride, and stun immunity.

3) Since we lost our movement skill, replaced lesser poison with flame dash, and both ball of lightning and flame dash benefit from faster casting!


Pity they all die in deep delve for about couple seconds)


I am in 500ish now and they hold up fine, I basically press and hold three buttons: Ball of Lightning, Molten Shell and Convocation. I don't need them to do damage, I just need them to be there to block the enemies and provide Onslaught and Feeding Frenzy buff to the crawler. In 1000+ I may need to switch back to Aegis Aurora with fortify, or replace feeding frenzy with meat shield, not sure yet . . .

In delve with our set up, our crawler has frenzy charge nearly 100% of the times, 2.5 million POB if I check Frenzy Charges is very real in Delve. If I eventually get my hands on a +1 corruption chest I will be doing 3.5 million damage with crawler. We clear really, really fast and our Zombies do not really need to take damage.

Keep in mind we are using zombies TOTALLY differently than Baron zombie builds. These builds rely on Zombie to do all the work, they don't have a crawler doing 2.5 million full screen piercing damage behind them. Delve is also full of corpses for us to easily resummon.

General mapping is just so much more enjoyable with Zombies. Their damage is like culling strike and they buff your crawler so much. You don't get 25% MORE easily in this game.


Well, 500 depth is not deep at all, many builds can make 600. im about 1k delve, how i said earlier. I was running with zombimancers mates with animate guardian 120k hp, they all die even with my es buff) More than 2mil shaper dps won't really matter because AI crawler not so good, and shock calculation in pob incorrect, its lower.
All those fancy rings, and additional minions won't be matter then your 18k es will be not enought to live, i barely live with 24.5k es.
最後に alexandro_108#5328 が 2019/10/27 17:23:29 に編集
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hitmantb が発言:

Thanks! I heard they have zero regen so they will stop casting eventually :(

I am going to try something similar to your build soon. Kingmaker is just too good, and I think you can get it cheaper by buying two pieces separately? I don't really need other buffs. I believe Mast of the Stitched Demo + Grave Intensions can animated guardian some massive regenerations.

https://www.reddit.com/r/pathofexile/comments/d3gt13/psa_animate_guardian_can_get_10_life_regen_w_mask/

Basically, I just want to make sure I die before my animated guardian dies :)


I've seen that AG setup but you don't need to do Grave Intentions you can just do a body armour with "Gain 10% of Max Life As Extra Max ES" on your AG. Like this:


(Don't need the spell crit, I just happen to have it for a volatile dead build I have). Just get one with lots of life, % increased max life, and regen #% life per second.
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Well, 500 depth is not deep at all, many builds can make 600. im about 1k delve, how i said earlier. I was running with zombimancers mates with animate guardian 120k hp, they all die even with my es buff) More than 2mil shaper dps won't really matter because AI crawler not so good, and shock calculation in pob incorrect, its lower.

All those fancy rings, and additional minions won't be matter then your 18k es will be not enought to live, i barely live with 24.5k es.


Thanks for the tip! I agree for deep delving, you need something like this guy's gear: 36K energy shield, 250K Shaper damage. Maybe a little more damage but last season, POEDan did HC delve 1359 with 27K energy shield, 500K Shaper damage.

https://poe.ninja/challenge/builds/char/Hellkiller_br/GIROMBOSSAURO
POB: https://pastebin.com/1SbrQiF4

Instead of 18K energy shield, 2.5 million Shaper damage (4 million if you have a really fancy minion set up). I suspect I will have two sets of gear, one for deep delving one for everything else. I am trying to do at least 5-10 floors a day, I will update the guide when I get there!

The thing is you can also fish for easier nodes, so it is really hard to say what the limit of a build is. A depth 1000 node with no damage mods is going to be easier than a depth 700 node with three damage mods.

I think you are underestimating the power of "high damage and don't care if I am dead" however. If you look at top of SC ladder, the three 1400+ Guardians all have 7K energy shield, playing some funky Cyclone build with Purifying Flame and Wave of Conviction. I did POB and didn't understand how to calculate their damage, and their defense doesn't seem that hot either so . . .
最後に hitmantb#6251 が 2019/10/27 21:48:16 に編集
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MonkiGW2 が発言:
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hitmantb が発言:

Thanks! I heard they have zero regen so they will stop casting eventually :(

I am going to try something similar to your build soon. Kingmaker is just too good, and I think you can get it cheaper by buying two pieces separately? I don't really need other buffs. I believe Mast of the Stitched Demo + Grave Intensions can animated guardian some massive regenerations.

https://www.reddit.com/r/pathofexile/comments/d3gt13/psa_animate_guardian_can_get_10_life_regen_w_mask/

Basically, I just want to make sure I die before my animated guardian dies :)


I've seen that AG setup but you don't need to do Grave Intentions you can just do a body armour with "Gain 10% of Max Life As Extra Max ES" on your AG. Like this:


(Don't need the spell crit, I just happen to have it for a volatile dead build I have). Just get one with lots of life, % increased max life, and regen #% life per second.


Thanks for the tip!

I am looking for a few more ideas to improve this build. Our energy shield regeneration is not great, I am at 500 per second while moving, 800 if I stand still for two seconds 1600 if I blocked recently and standing, and 2500 per second I pop flask for consecrated ground on top of it. When I am moving it is very low.

I guess I am having a bit of build envy for:

https://www.reddit.com/r/pathofexile/comments/df002r/baron_zombie_guardian_26k_es_6k_es_recovery_per/

Which provides consistent 6K energy shield recovery per second when Zombies are hitting stuff. Any idea on how to close the gap? I don't really want to do a full Zombies build because they are a lot more fragile for us than say, Necromancers.

Alternatively, I can get Time of Need again, but I will need better ways to deal with stuns. I wouldn't mind sacrifice some damage for more regeneration.
最後に hitmantb#6251 が 2019/10/28 21:30:54 に編集
Thanks for the build, Hitman! One thing I am confused with is the leveling process; we have very little health and shield while leveling, and the first tree provided is a CI tree (so we really pursue no health nodes other than Cruel Preparation). Is there a way to boost our survival between 50-68, or are we expected to follow a life-based tree on our way to 68?

UPDATE: Yah this build is squishy as all getgo prior to 68. Definitely not HC viable - somebody leveling this is pretty sure to die a few times (at 64 with BiS gear for leveling only spotting 1k health and 1.4k or so shield).

I still don't know if the expectation is to level up with the L68 tree, or if you recommend an alternative tree until transitioning to CI at 68.

Remember, the vast majority of PoE players don't run CI and aren't familiar with transitioning. As such covering this is important IMO.

While I know this build rocks starting at 68, getting to that point is a bit rough - an update to the leveling section would be solid - and at least explaining why we go CI while leveling vs. life, and perhaps giving some advice for those who don't want to die while making this build :)
All that and a bag of chips!
最後に Mooginator#1287 が 2019/10/30 20:31:01 に編集
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Mooginator が発言:
Thanks for the build, Hitman! One thing I am confused with is the leveling process; we have very little health and shield while leveling, and the first tree provided is a CI tree (so we really pursue no health nodes other than Cruel Preparation). Is there a way to boost our survival between 50-68, or are we expected to follow a life-based tree on our way to 68?

UPDATE: Yah this build is squishy as all getgo prior to 68. Definitely not HC viable - somebody leveling this is pretty sure to die a few times (at 64 with BiS gear for leveling only spotting 1k health and 1.4k or so shield).

I still don't know if the expectation is to level up with the L68 tree, or if you recommend an alternative tree until transitioning to CI at 68.

Remember, the vast majority of PoE players don't run CI and aren't familiar with transitioning. As such covering this is important IMO.

While I know this build rocks starting at 68, getting to that point is a bit rough - an update to the leveling section would be solid - and at least explaining why we go CI while leveling vs. life, and perhaps giving some advice for those who don't want to die while making this build :)


Thanks for the comments. I never really had problem from 50-68 myself, as we are a ranged character after all. On HC of course, you may consider take more life to be safer.
+1 level shapper's gloves, lvl 3 enlighten and still not mannaging to use hatred + skitterbots...

What I'm I doin wrong?

Thanks
10/30 Update:

Our Zombies were great for mapping, but they die a lot in delve 500 and constantly re-summon is annoying and not practical in boss fights. So we brought in heavy tanks!

With four Towering Figments from Act 4 Grand Arena, they have 125K health each and if they ever die before I do, I may replace Elemental Army with Minion Life for 210K health. They provide the same benefits: Feeding Frenzy, Onslaught and Elemental Army buff, 25% MORE damage for the crawler!

I have yet to see their life go down and I don't ever need to cast convocation! They absorb so much damage for me, it feels like a different level of OPness!

I am also looking to try:

Stoneskin Flayer (170K health base!) if I can ever find it in deep delve!
最後に hitmantb#6251 が 2019/10/30 23:56:08 に編集
Awesome build. Been leveling this baby to 96 without dying post 80, only once due to corrupted blood and bought corrupted gem instsntly lol.

Anyways, my Guardian is mixing in raise zombie, spectre host chieftain carnage chieftain for frenzy and power charge, animate guardian. Kingmaker is simply too good. Its like 11-12% more damage for HOA.

Currently sitting at 19.2 k ES, 5.2 mil dps HOA. Can potentially reach 6 mil dps with minssing pieces like right color royal of the loyal skins and helmet enchant to fit skitterbots in. I pushed this build to delve at 800+ without problems, and I found whakatutuki was actually better because 5% of life regen constantly was much better. Also, whakatutuki gave a giant dps boost to HOA so it could kill stuffs fast before they could do anything to us.

1000+ delve is definitely possible.
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jackietran24 が発言:
Awesome build. Been leveling this baby to 96 without dying post 80, only once due to corrupted blood and bought corrupted gem instsntly lol.

Anyways, my Guardian is mixing in raise zombie, spectre host chieftain carnage chieftain for frenzy and power charge, animate guardian. Kingmaker is simply too good. Its like 11-12% more damage for HOA.

Currently sitting at 19.2 k ES, 5.2 mil dps HOA. Can potentially reach 6 mil dps with minssing pieces like right color royal of the loyal skins and helmet enchant to fit skitterbots in. I pushed this build to delve at 800+ without problems, and I found whakatutuki was actually better because 5% of life regen constantly was much better. Also, whakatutuki gave a giant dps boost to HOA so it could kill stuffs fast before they could do anything to us.

1000+ delve is definitely possible.


I think the mixed minion variety definitely adds a lot more damage for mapping and Uber Elder.

However I do believe in deeper delves, the 125,000 life (210,000 if we drop elemental army for increased minion life) Titanic Figments will do more for us as tanks, and still adds all the benefits to our crawlers with feeding frenzy, onslaught and elemental army -resistance.

Give it a try and I think you will be impressed how maintenance free they are compared to Zombies and all other Spectres in the game. I feel so safe hiding behind them haha :)

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