[3.11] CoC Ball Lightning Assassin - 20M+ Shaper DPS/10k ES/fortify - League Starter Guide Included
So anyone know how much AoE we need to stack now ?
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" Sounds about right. There are three factors you didn't consider. First, your target has a radius. Second, it is unrealistic to assume that you hit a target at the maximum range of cyclone. Lastly, I believe that BL projectiles hit enemies just when they are created, rather than after 150ms. There factors makes it hard to draw a clear conclusion without in-game experiments. I'll do some tests later today and report the result here. |
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" He can't shock endgame bosses though. He converts 96% of lightning damage to cold, so he deals very little lighting damage. He can still shock bosses if he takes the cluster notable "enemies you chill with hits are shocked", but it is only available in medium cluster jewels. He obviously can't give up aura-effect cluster jewels. 最後に N0esy#1593 が 2020/11/04 1:13:09 に編集
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" Oh I didn't think about bosses not being frozen = call of the brotherhood not working. But also block doesn't proc super often on sirus so you're stuck with the same issue, annoying. | |
" Oh cool I didn't realize you did your calcs with in game tests and not just an arbitrary calc. Do you just record in pvp and slow down to see? When I'm hitting a static target (while stationary) I find that when I'm near max range from target, I seem to get less BL procs. When I move slightly closer the procs go up to max. I've definitely done it when I am getting weird procs, spam flasks, still getting weird procs and move closer and get more procs. Is this something you've seen before, or could explain? Don't really think it's conc ground, but could be my bad internet + distance calculations? | |
" Setup: 100% chance to poison self-poison (you can track the number of poisons on you) No physical damage = cyclone can't poison add chaos damage to spells = BL can poison more coc procs I used level 21 slower projectiles and level 20 cyclone. It is highly likely that BL hits more with level 21 cyclone. I did all the experiments against the haunted mansion boss, since he is one of the smallest bosses and fairly stationary. Result: Without Adjacent Animosity 0-20% increased AoE: 7 times 30-60% increased AoE: 8 times 70-100% increased AoE: 9 times With Adjacent Animosity 0-30% increased AoE: 8 times 40-70% increased AoE: 9 times 80-100% increased AoE: 10 times Keep in mind that these results are obtained when I kept the max distance from the target. If you get closer to the target, you'll need more AoE for BL to hit the same number of times. " That's strange. I've never encountered that kind of behavior. 最後に N0esy#1593 が 2020/11/04 14:25:02 に編集
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" Freeze immunity is nothing to do with this discussion. Critical strikes have 100% chance to shock anyway, so "100% chance to shock against frozen enemies" has literally no effect in crit builds. Even if you have 100% chance to shock, the shock effect you are inflicting must be 5% or more, otherwise the shock will be discarded. Shock effect is calculated based on the LIGHTNING damage you deal and enemy's max life (or ailment threshold). Since he deals almost no lightning damage, there is no chance that his shock effect exceeds 5% against endgame bosses. 最後に N0esy#1593 が 2020/11/04 14:38:34 に編集
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" Ah right right, thanks for the explanation. A high enough % cold conversion build will rarely shock against enemies with sufficient HP. | |
" Cool self poison setup for the calcs. Do you just try to proc 1 (or low countable number) of ball lightning at max range and count the stacks of poison on the top bar? Or do you just screen record while fully cycloning and then count it up later? " Ah okay, I was curious if it was common/normal cuz it has bugged me on and off. I swear I've had it happen against the volcano boss that doesn't move, when I moved in slowly to hit max-ish range and was getting 3-4 BL procs a second until I moved slightly closer and hit 9-10. could just be a conc ground/flask thing because I haven't explicitly tested it. You mentioned that enemies have a 'size' as well, is this just a circle or more of a hitbox? | |
Ok so I'm gonna try get an amulet with clarity mana reserve and some bonkers other mods ( RIP currency ) + cdr stygian vise belt since i need the mana reserve. Then ill need at least 1 or 2 more mana reserve on either a medium cluster jewel or on unnatural instinct or transcendent flesh or intuitive leap ( RIP currency again ) :D but ill need taht to run the clarity on my amulet to be able to socket in purity of lightning instead of the clarity.
Now for the last part ill need rare boots with cdr i was wondering what boots i should take. I read somewhere on reddit taht the action speed buff from tailwind is bugged with cyclone. Do you guys know if this is still the case? Otherwise id take Tailwind + movement speed + cdr and any es i can get. Im gonna need to grind for at least a week maybe 2 to be able to afford these upgrades :D I might need to change my watchers eye if i cant hit the attacks per second breakpoint to get 10 procs on 52% cdr. I need to work in blood rage aswell since i cannot swap ascendancy's i need the guardian for physical dmg reduction and the juggernaut for stun immunity. Running 100% delerious maps with just a boot enchant or something like that is not enough i cant use any medium cluster jewels to get stun immunity while channeling either so my biggest issue is the attack speed breakpoint. Hopefully you guys can follow my thinking since this aurastacking ball lightning cyclone build is kinda out there. Cheers Aeris |
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