Path of Exile 2: Upcoming Changes and Improvements

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frequentsee#6533 が発言:
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PoliJ#3172 が発言:
I invested 500 exalts into my build, and after finally reaching the point where I can only farm maps (since skeletons lack the damage and survivability for league mechanics), I get hit with a 30% nerf. The funniest part is that the build already has very weak and expensive progression. So, RIP. I'm out.


See ya! You knew the build was broken, but still invested into it anyway. Good riddance.


Broken? Where are you getting your information? Are you looking at statistics cross eyed or something? Do you have astigmatism? Glaucoma? In what world were summoners broken? In the first 3 acts? the last 3 hard mode ones? Then what....When you get to the content that matters (Maps) they are the polar opposite. Kick rocks dude you don't know what you're talking about. Ironic username too, you should change it to FrequenDoesntSee
最後に EtherealWarlock#0344 が 2024/12/17 19:17:35 に編集
Chaos dmg over time? I'll take it.
Curious to see the freeze nerf impact on endgame.
- And the Earth Shall Tremble
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Lixy#2668 が発言:
Give us six portals back.


Skill issue
wow really nerf minions???
time to play some league and delete this garbage
We do not want to break the builds, the creator wrote. And everyone broke. 80% of people played on skeletons, and you removed 2 skeletons. Complete madness
interesting....Have a Merry Christmas GGG
TL;DR


Gameplay: Fast travel between checkpoints added, respec costs reduced by ~40-50%, and Trial of the Sekhemas difficulty adjusted.
Endgame: Monster damage and difficulty toned down, better survivability, and fewer punishing modifiers.
Character/Item Balance: Charm modifiers are more common, Electrocute reworked, and freeze chaining nerfed.
Skills/Support Gems: Buffs to underperforming skills (e.g., bows, crossbows, Bone Spells), new support gems (Tremors, Bidding), and adjustments to overpowered abilities.
Amazing! now let us respecc and change our ascendancies?
where map stash tab?

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