Need Convocation for Minions Please! :)

Minions in POE 2 for some reason do not follow you aggressively, especially the Skeletal Snipers (particularly bad in Lost Tower). When your minions get too far from you they automatically die, which triggers the revive timer. This needs to be fixed because it is very annoying and not fun. We are getting so many nerfs to the game but not enough buffs. Here are my proposed solutions:

1. Have the minions teleport to you when they get too far instead of dying.
2. Create a buff gem called Convocation that cost 30 spirit which will automatically teleport minions to you when they get to far.
3. add a Convocation command to all minions that teleports the minion to you when you click on it.

Personally, I like solution 1 the best because it auto-triggers and cost nothing, but I can understand why it'll be overpowered which is why solution 2 would be the best option.

Thank you
最後にスレッドがバンプされた時間 時刻 2025/05/11 17:20:54
Solution 1 is not overpowered, considering how slow movement actually is. Minion build right now needs a lot more QoL, the constant getting stuck behind bridges and doors is killing motivation to play for me. The least that can be done now is to make them teleport to player when too far. The irony of the whole thing is that they made the effort to give us a minion command button so we can issue positional order, but given how much they get stuck it's nearly useless. I'd much rather have an "unstuck" button at this point.
it will be great
It should just be a mana cost.To put that skill under spirit reservation is a no no,just make it cost high mana even if needed but we need that thing,since gameplay is broken for minions without.
+1 we need convocation
Git gud

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