Concoction Dead?
Hello. So I have to get rid of something here. I thought I was trying Bleeding Concocation with Herald of Blood. But does not work because the Herald can only be used with a weapon. However, since concoction can no longer be used with a weapon, it is not possible. To increase the used charges from 3 to 5? Unplayable. What did you think ??? Even wind dancers cannot be used without a weapon. So concoction probably not really playable current. That can't be wanted !!!
最後にスレッドがバンプされた時間 時刻 2025/05/21 14:09:49
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same problem
3 > 5 cant play if want to recharge flask YOU MUST KITE MOB AND KILL FOR RECHARGE It's impossible to play and unarmed cant active any aura I dont know about of brain dev ? |
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Dont need to kill for recharges ... Flasks have a Gains x charges per second" suffix and there's the fine belt, that creates x charges per minute.
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It's mean unableplay in early game ?
and flask charge gain per sec 0.1 - 0.2 consume 5 per throw Belt 0.25 (unique) belt 0.17 (rare) flask 0.25 and % gain flask charge that's mean need 7 - 25 sec for throw 1 hit ? |
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That's what POE2 is at the moment to many people ... not fun. Spending time kiting around, having to retrack much etc ... some seem to like it. Others don't and wish to push one exploding entire screens .. which I prefer, since I expect a game to be fun and a valve to let some steam off from the day. But it seems some people like grinding and hvaing a job instead of a game.
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its deader than dead.
the big brains at ggg didn't quite think this one through. its hard to scale concoctions now. there aren't many unarmed nodes on the tree which makes it even harder. you can't use heralds now because they require a martial weapon. you can't use wind dancer because you guessed it. it requires a martial weapon for some reason. that leaves you with like alchemist boon and ghost dancer as the only usable auras it requires alot of investment in flask charges gained to not run out of flasks charges in bossfights |
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I decided to roll Pathfinder because the new sustainable practices node looked really interesting. I was actually having some fun with bleeding concoction with plans to scale into a tanky endgame stacking evasion.
Then it hits me that both Gale Force and Herald of Blood are unusable with concoctions. I didn't think it would be possible for me to quit 0.2 faster than 0.1 but here we are. The new era of GGG being defined by zero playtesting and purposefully putting build-destroying blockers like this in the game.... enough is enough. Seriously I beg anyone from GGG to describe one way in which having a martial weapon requirement for these skills adds anything to the game or the "vision". Heaven forbid a wand-wielding spellcaster allocate herald of blood - OH WAIT THEY LITERALLY NEVER WOULD. |
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brain not functioning
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