Make companion skills less visually impactful

It's pretty obvious that companion abilities currently cause a lot of confusion regarding which ones belong to them and which don't, and the problems that entrails.

I think one way to solve this is to make their abilities more opaque and add greenish particles to the effects to make it clear they're coming from them.

Beyond that, it wouldn't be helpful to add some distinctive touch to your companion to differentiate them from an enemy, at least to avoid confusing other players who accompany you. A glow in their eyes, like a spirit possession, or a slight aura around their body could be a good way to give them that distinction.
最後にスレッドがバンプされた時間 時刻 2025/06/09 9:42:01
Seconded, it can get confusing and lethal when you can't tell the difference between your companions abilities and the enemies. As for the distinctive look, I agree with a glow in their eyes, or something else that's subtle. We always could make specters in POE and they were obvious because they looked like ghosts, so I think it would be cool to keep the appearance similar to how it is now - just a slight modification.
+1 With ton effects in ground is impossible to know what is enemy's attack.

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