Add "crafting window" to the game

And here I mean a few things:
A before - after tab or a highlighter.
It would be amazing to see what actually changed when I use a currency instead a "spot the difference game"
Even an effect that fades out with time would be a great QoL improvement.

Another thing to add is potential change tabs.
What an essence can offer me? Ok... "defense". Elaborate please.
What a vaal orb can do to my stuff?
Etc...
Show the outcome paths.



A delirium "recipe window" could be useful too.
Like what can I enchant with my current available materials?


Want some incentive?
I bet if you built this into the game even as microtransaction plenty of people would pay for it.
最後にスレッドがバンプされた時間 時刻 2025/05/07 6:42:07

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