a feedback without hate

After mourning the loss of the 0.1 builds, my impressions of the new content in league 0.2

The system of collecting nexuses was fun, I did it before the recent change that increased the number of points earned, and I always prioritized going to areas with corruption.

The problem with this was that the initial areas of my world map were left without triple buffs on the towers since I didn't want to waste much time making them with the main character. I was able to use part of these dead maps for secondary characters.

In the original version of Nexus 0.2, another issue for 'rush players' was the slower progression of both character levels and map tiers, as it was necessary to accumulate at least 12~15 maps of a tier in order to merge them and move up to a higher tier.

Since I wasn't in a speedrun vibe, this slower progression didn't bother me and I enjoyed the journey.

The new strongboxes and unique maps are really fun, the problem is that they are rare.
For example, the Kalandra map and the multiple bosses map only appeared for me once.

Regarding rogue exiles, in addition to their low frequency, their drop rate is far below expectations even with setup on the atlas. And there is an aggravating factor that they are neither challenging nor intimidating.

Now what I didn't like was the Wisps, when that NPC appears talking on the map, I turn around. This Wisp, besides not having the NPC, should already be close to the monster pack that it will enchant.

We know that a lot needs to be improved, but what won't change will be my dislike for Amazon since it represents the destruction of our beloved builds from version 0.1, which I agree could have been weakened but not made unfeasible.

And ironically, whoever is enjoying Amazon now and their LS or Rake will feel the same blow in version 0.3 lol
最後にスレッドがバンプされた時間 時刻 2025/05/07 11:44:26

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