PoE2: How to fix the game (keen to know ppl's thoughts)
" Yes, I can imagine doing just that :) I'm also ok if they clearly state in the skill description that it only applies to curses you cast yourself, I'm even fine if they just do not allow you to socket decaying hex into blasphemy, and solved. I'm also fine if the skill has 60% less damage if applied through blasphemy, etc. Just add options. I'm just sad if they ignore many bug reports and feedbacks from players since December 2024 and instead of fixing skills that do not work, they are messing with skills that did work just fine, making many builds unplayable, upsetting players who enjoyed them (0.1 Demon Form Hexblast Infernalist here :). So thats my recommendation here - make more players happy instead making more players angry :-D duh 最後に Khann_cz#3760 が 2025/05/13 7:07:25 に編集
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" tell me master... what did you achieve ? i made mirrors of mirrors and strong builds done all content easily can afk on basiclaly everything. .. what is it exactly you achieved that makes your opinion of the game worth more than others? |
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Your first line is true.
Amazing fundament game. Fun to play. But the Problems need to be adressed. Your Suggestions though are terrible imo I think we have to address the Problems and have faith in GGG to fix it in a good way. Make Suggestions with things they might not think about like my suggestion to make BASIC CURRENCY Pickable from the floor by walking over it. But telling them to remove key component of the game is bad |
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" Sekhema Trial is anywhere but complicated or hard. I get it its a bit on the annoying part. But its nowhere near as annoying as other parts. In 0.2 it took me 2 tries for first ascendancy. With a bad build at that. It could get some love reducing the RNG, but otherwise. " I see why controlling the Market would be kinda useful. But your solution is very lackluster. If you go and control the market, then you would have to set rules for every single item or an algorithm who calculates a min and max price for every item. And increases the max price or decreases the min price according to demand. Only game i knew does that is Black Desert. The only Benefit of this is that you prevent gold sellers. And i dont even think that approach is remotely possible in Path of Exile 2. I see a world where it might work, but i doubt it would. " Thats not how it works. And no removing that or reworking Corruption would not fix economy issues. " Bad idea. We had attribute Stacking and it would lead to exactly that attribute stacking. Scaling damage with attributes isnt a good idea. " I do agree here. Melee in POE 2 is very lackluster and its also more dangerous to play. But i do think that is sth that will 100% change in future patches. " Yeah the game doesnt really respect the time of its players. I agree on that point. 最後に Alzucard#2422 が 2025/05/13 7:57:27 に編集
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Scrap the Ascendancy Trials??? I don't think so.... They can just leave it the way it is and add more content... If you want to make a game your way, just make one yourself..
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" ... No? |
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Imo, none of the points you listed are problems and I don't want any of the changed. The game has got lots of issued, but those aren't the ones.
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" Happy to hear others' thoughts, you make some good points. My suggestions may all be terrible, I understand how controversial they are. I do think GGG are good devs. But sunk cost fallacy... just because something is a key component of the game doesn't make it good. Plus, it's Early Access. GGG keep doing band-aid updates. I know that there's people that love the game as is, but there's a silent majority and they are giving it negative reviews now for a reason. And it's not because of minor annoyances. GGG can reither keep placating their hardcore veterans (*cough* lightning spear players *cough*) or make a good game that's accessible to all and respects players' time. I don't think it's mutually exclusive, either. I guess I'll see you all at 1.0 lol |
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" Fair enough! Just wanted to get an idea of what others thought tbh |
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