Randomize Runes value (like poe1 bench craft)
In order to utilize a lot of trash Runes-like currency, and also make it more valuable (more profitable to pick for beginners and in early game). I suggest to add some randomization for values runes apply. Make it the same as bench crafting from poe1, where perfect values costs much more. It was pretty funny to gamble a bit at bench.
For example: Storm Rune From: Martial Weapons: Adds 1 to 20 Lightning Damage Armour: +12% to Lightning Resistance Wand or Staff: Gain 10% of Damage as Extra Lightning Damage To: Martial Weapons: Adds 1 to (14-24) Lightning Damage Armour: +(8-14)% to Lightning Resistance Wand or Staff: Gain (8-12)% of Damage as Extra Lightning Damage Greater Storm Rune From: Martial Weapons: Adds 1 to 30 Lightning Damage Armour: +14% to Lightning Resistance Wand or Staff: Gain 12% of Damage as Extra Lightning Damage To: Martial Weapons: Adds 1 to (24-34) Lightning Damage Armour: +(12-16)% to Lightning Resistance Wand or Staff: Gain (10-14)% of Damage as Extra Lightning Damage 最後にスレッドがバンプされた時間 時刻 2025/05/19 9:54:24
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Okay go make more gambling mechanics and make more players quit because gambling is not fun in crafting
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Oh hell, no. We need less RNG in crafting, not more.
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