Short Tower Feedback for devs
Too much busywork and randomness in chosing path in fog/choice of maps
-tower overlay could be bad bc of terrain -sometimes tower connections are janky redundant map to get to tower -some mediocre/bad unique maps, not exciting enough, no "OMG" unique map -no agency over the map layouts/layout rerolls/favourites -having to remember the direction you want to go from layout, scanning fog for towers is tedious -Unique Tablet to jump is good, but annoying to buy, maybe run x maps get a free one or sth of that kind to make "bad" maps feel meaningful -bc baseline is not determined by a one time setup + map + scarab but rather by one time setup + map + 3x tablets incl. mods + toweroverlaps it adds too many variables; forcing you to think inbetween mapping sessions, more tedium with setting it up; too inconsistent. In PoE1 you set up and prep and dont have to think until you change setup, hard to get into that map in map out dump loot feeling, I feel the mental strain from that far sooner in PoE2 making it feel like work too much. 最後にスレッドがバンプされた時間 時刻 2025/05/28 18:50:53
|
![]() |