Short Tower Feedback for devs

Too much busywork and randomness in chosing path in fog/choice of maps

-tower overlay could be bad bc of terrain

-sometimes tower connections are janky redundant map to get to tower

-some mediocre/bad unique maps, not exciting enough, no "OMG" unique map

-no agency over the map layouts/layout rerolls/favourites

-having to remember the direction you want to go from layout, scanning fog for towers is tedious

-Unique Tablet to jump is good, but annoying to buy, maybe run x maps get a free one or sth of that kind to make "bad" maps feel meaningful

-bc baseline is not determined by a one time setup + map + scarab but rather by one time setup + map + 3x tablets incl. mods + toweroverlaps it adds too many variables; forcing you to think inbetween mapping sessions, more tedium with setting it up; too inconsistent.

In PoE1 you set up and prep and dont have to think until you change setup, hard to get into that map in map out dump loot feeling, I feel the mental strain from that far sooner in PoE2 making it feel like work too much.
最後にスレッドがバンプされた時間 時刻 2025/05/28 18:50:53

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