Visibility / Movement / Ground Clutter issues

Hey GGG,

Loving PoE2 so far, but I’ve gotta talk about the visibility and movement issues—because oof, it’s rough sometimes.

Certain builds (especially ones that don’t use standard movement like Rhoa, Whirling Slash, or Rake) just feel like they’re constantly getting stuck on something. Rocks, corners, tiny chests, random clutter—you name it. The hitboxes around the edges of “island” tiles feel super unforgiving, and when you're not using normal movement skills, it’s like you're magnetically attracted to every bump in the map.

Now throw in Delirium fog, Cleansing Corruption crystals, elemental ground effects, Herald visuals, AOE spam, armor explosions—suddenly I’m not playing an ARPG anymore, I’m playing "Guess What's Killing You: Visual Clutter Edition." Half the time I can't tell if I’m stuttering from memory leaks, a stun, or just glued to a pebble I couldn’t even see.

I’m on 1440p, and I still feel like I need eagle vision to get through a map without faceplanting into invisible geometry. The game looks gorgeous, but I end up glued to the minimap just trying to navigate between tight corners, bridges, and cluttered terrain.

Would love to see smoother movement, cleaner map layouts, and fewer invisible obstacles so we can spend less time fighting the terrain and more time fighting monsters. Right now, it’s like: visuals 10/10, visibility 1/10.

There are also some maps with issues in height/elevation on the maps themselves. Basicly you cant see that theres a hill and you end up half way inside the elevation itself stuck on something you cant see, notices this on steppe for example.

Thanks for all the hard work—and hope this helps!

<3
最後に ovrumv2#0894 が 2025/06/06 11:44:02 に編集
最後にスレッドがバンプされた時間 時刻 2025/06/07 14:01:31
Yeah, it's really bad on visibility. I can't tell what is hitting me 90% of the time. I wish there was an option to reduce the environment detail or lessen spell effects.
the new curses ontop of this is just HORRIBLE. I really cant express how much i absolutely fucking hate from the bottom of my wretched gut the new curses.
"
ovrumv2#0894 が発言:
Hey GGG,

Loving PoE2 so far, but I’ve gotta talk about the visibility and movement issues—because oof, it’s rough sometimes.

Certain builds (especially ones that don’t use standard movement like Rhoa, Whirling Slash, or Rake) just feel like they’re constantly getting stuck on something. Rocks, corners, tiny chests, random clutter—you name it. The hitboxes around the edges of “island” tiles feel super unforgiving, and when you're not using normal movement skills, it’s like you're magnetically attracted to every bump in the map.

Now throw in Delirium fog, Cleansing Corruption crystals, elemental ground effects, Herald visuals, AOE spam, armor explosions—suddenly I’m not playing an ARPG anymore, I’m playing "Guess What's Killing You: Visual Clutter Edition." Half the time I can't tell if I’m stuttering from memory leaks, a stun, or just glued to a pebble I couldn’t even see.

I’m on 1440p, and I still feel like I need eagle vision to get through a map without faceplanting into invisible geometry. The game looks gorgeous, but I end up glued to the minimap just trying to navigate between tight corners, bridges, and cluttered terrain.

Would love to see smoother movement, cleaner map layouts, and fewer invisible obstacles so we can spend less time fighting the terrain and more time fighting monsters. Right now, it’s like: visuals 10/10, visibility 1/10.

There are also some maps with issues in height/elevation on the maps themselves. Basicly you cant see that theres a hill and you end up half way inside the elevation itself stuck on something you cant see, notices this on steppe for example.

Thanks for all the hard work—and hope this helps!

<3


A lot of the deadly ground clutter sometimes do not show at all or happen in a flash, making them impossible to avoid. I'd 100% accept the extreme XP loss the dev leads love so much if they just FIX visibility and all the graphical issues this game has. How can we dodge or avoid what we can't see, GGG? Not everyone is lucky or rich enough to build an Energy Shield or Life Build. Sheesh.
https://imgur.com/MPStFxN


Quick example. Got stuck in the terrain on the hill under the roots and could not move out and died. This was not a thing earlier on Steppe.

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