new Temporal Chains - what's happening ?
Who came up with this, who tested it? People say that they avoid maps with Temporal Chains because it is impossible to play on such maps. You yourself admit that the character feels SLOW, with a 20% slowdown it is already impossible to play normally, even if you have additional running speed. And what does the new patch "please" us with? Even more slowdown, with an AoE area, with constant casts of this area. If you get into this area, while you are fighting and you are stacked/slowed - the end, you can be in a slowdown indefinitely. This change is like a very, VERY bad joke.
It's like you want people NOT to play the game. 最後にスレッドがバンプされた時間 時刻 2025/06/14 18:55:58
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Agreed
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i already told many times who tests this but ggg doesnt like it and ban/delete posts
Do you guys even know where those aoe curses enfeeble/temporal chains and other come from? Some new monster present in every monster pack? It sometimes just appears on its own without monsters present in area Personally i think devs dont have enough time to properly develop/test things as this is the most common problem in development 最後に ryszek#5266 が 2025/06/07 16:54:00 に編集
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I was about to post the exact same thread. Don't they test their game before releasing stuff? This feels like a bad joke.
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I've said my piece on the topic here.
" I take it further: corporate software development cannot ever have enough time to properly test things out, by design. The commercial mindset is to "fail fast", bulldoze over concerns of quality checking since "the customer is always right, so why bother trying to figure them out beforehand?" This game is hardly the only complex game that just cannot get tested enough before release. You can have alpha testers, beta testers, all bringing in feedback but there's never enough time to act on it all to get it right. No, what I expect from corporate software testing is just catching all the crash bugs. Even then, there'll be obscure crash bugs that slip through. |
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It's early access, we're testing it.
Also, may I suggest Wanderlust boots? | |
" Create a Loadout stash tab. Put anti-slow or anti-curse gear in it. Wear that gear when running the map. Easy peasy. |
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" wdym you have to wear it 24/7 so what is the point of loadout stash |
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What they need to do is actually make good gear to alleviate slow. Because, whilst wanderlust sounds like a fix, it's not great.
Perhaps a rune that grants 70% reduced effect from slows, or something like that. It's not overpowered because you need to use it on a slot you would have used something better on. They create problems that they can fix with stuff like that, we already know that... 最後に Oinkaments#6390 が 2025/06/07 19:15:58 に編集
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" Why? You could just not run those waystones, and never have to wear it ever. |
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