Path of Exile 2: Content Update Timeline
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yes
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If an issue is detected, then it already existed. Detecting problems doesn't create problems. It detects them. [Removed by Support]
最後に ThomasK_GGG#0000 が 2025/07/24 21:02:21 に編集
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New class when?
We need pure dot class/spec . Not curse based bullshit builds. We also need dot that scales properly. We need new weapons added. Prefer flail/axes. We need new endgame content that is actually more fun than 24/7 map grinding , which requires hours of time invested in order to juice them properly. We need proper crafting , not rng bullshit. [Removed by Support] 最後に ThomasK_GGG#0000 が 2025/07/24 20:57:56 に編集
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Are the servers down?
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" Players want many things. Usually people getting what they want doesnt make them happy! I trust they will deliver as they always have 最後に ThomasK_GGG#0000 が 2025/07/24 21:01:40 に編集
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Hope , in this future league we try the druid pj. Love the game exite too see the out of play on ver 1.0 soon
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" look at poe1. the entire thing is just a straight casino at this point. |
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About trading - I'm not sure if this would be a good improvement, but what if you could trade with other players that are in your hideout while you're still on a map, and your stash tab would pop up along with the trade window? I think it could be a nice feature, because sometimes I don’t respond to trade messages until I finish the map — I don’t want to keep tp in and out — and by the time I’m done, it’s often too late.
最後に czokomariusz#3410 が 2025/07/17 2:03:09 に編集
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Open for offline trading please
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" I would say that it's more like poker, where you could calculate a chance to win instead of hoping for a luck only. POE1 craft provide you a solution not only for early-leveling but for endgame setups as well. It's nice to have deterministic craft where you could get anything you want for a price. Only Harvest reforge with tags like "Caster" or just alteration orbs more better than aug+regal+exalt slam. And that's like only a part of POE1 crafting system. You could calculate or simulate with tools how much currency you would spend for crafting item and a more optimal method (like using fossils instead of recomb/harvest). POE1 provide solution to farm currency by farming a crafting resources like beasts, essences, byond, guardians/bosses orbs, harvest juice. POE1 craft even rewarding you for knowledge because you could find a cheap way to craft item and sold items for 10x more than you spent, I was doing it myself in Archnemesis with RF Helmets. So, poe2 craft is not 'craft' but roulette or flipping a coin 最後に ForsesGIT#6499 が 2025/07/17 6:36:34 に編集
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