[outdated] King of the Forest (Crit version)
"well what would they nerf ? the only thing i can think of is that projectile dmg doesnt double dip anymore which they wanted to do since quite some time now. just got these in HC trying to save up for vulnerability snakebites now |
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" Lmao Deliver pain exquisite
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I was looking into upgrading some stuff on my character, currently wanting better jewels but I wasn't sure what dmg mods would scale my dps the best. I've been testing out dmg over time and %chaos dmg but wasnt sure if its better to just get phys dmg scaling mods such as phys dmg with bows, or just straight 10% inc damage mod. Any input?
Also how do I post my gear on the forums? This is actually my first post ever on here. I'm running 6L barrage setup w/ 277 dps reach, vulnerability snakebites, %chaos and flat chaos dmg on both rings & ammy. I don't have the +1 drillneck yet or a +2 barrage devotos but tbh I was thinking about trying out a rare helm with +2 barrage cause a) it would be way cheaper and b) the resists on a helm would allow me to focus on more dmg mods on my rings and ammy which will give me more dmg but sacrificing the devotos ms. Thoughts? Oh, flasks im gonna change up eventually but messing around with taste of hate, vinktars phys conversion flask, 2 instant hps one bleed one freeze and a chemists diamond flask of adrenaline. Gonna switch those up though, prob grab the dying sun flask and try it out. |
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" The Poison dipping was already nerfed: from 10% down to 8% of hit damage. That else they can nerf here? So, I'm not sure about nerfs. P.S. They are really need to nerf CastOnShit builds and Master Surgeon passive, but not poison... Auctioneer House - is a MUST!
'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313 |
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最後に SHIFRAT0R#3760 が 2016/11/08 4:35:04 に編集
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I just finished gearing a CI version of this kind of build using 6link opus and soul strike with LA+LMP+VM+ICS+ACD+SP and Barrage+FA+SP+ACD+ICS+VM. Didn't take pierce nodes in tree or the gem as it doesn't have as big of an impact on dps without drillneck. (drill neck is an option as I have plenty of skill points to throw in to dps, but the start time on es regen becomes over 1second vs .4seconds using soul strike)
I currently have 10053es at level 83 with level 20 discpline, 21 will take me to 10500+ I have 1 5%es node open to take if I wish I don't think ill bother though till late 90s and I have one dps jewel that also doesn't have ES and 2 more jewel slots to pick up so another 18-24% more is possible, all of this while wearing snakebites. Energy from within is placed in the jewel slot under melding. With ghost reaver vaalpact and .4second start on es regen with 1800es per second you can pretty much daydream through the traps in uberlab. Auras I'm running AA Discpline and herald of ice(have too much unreserved mana this can go to haste instead of AA+hoi if you want to move/attack faster) It's very strong haven't died yet even without any stun immunity though I could run kiaras I guess for safety with this es pool I tested with dried lake Voll and his 3k Slams didn't stun me. Currency permitting I'll try for some 30% chaos damage/accuracy diamond rings but depends as league is getting kind of short on time to mess about making currency to try a lot. Accuracy is 87% at the moment so will need a item with a bit more then just what I have on amulet to bring it to a reasonable amount once I've leveled a few times and it goes down some more. With 3 power charges I'm crit capped to 95%, 68% without power charges 507% crit multiplier with 54% more to come from throat seeker cluster. Gear looks like +2 barrage hubris purchased just need 400es fire res and accuracy will have to wait for some currency. level 95 tree looks like this Alternate tree If you want aspect of eagle for physical damage/acc/ms and 20% flask charges gained from primal spirit at th cost of 8% projectile damage, 1 jewel slot and 5%es 最後に _KaOtiC_#1652 が 2016/11/08 9:18:15 に編集
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All guardians down.
* Minotaur - easiest. Did it at 90. Died once. Not hard mods with corruption. * Phoenix - Failed 2 times at 90 (cos wrong way of transfromation map from white to rare corrupted and boss becomes way stronger) and did at 91. Was lucky with corruption - map becomes unid. Died 2 times. * Hydra - Failed at 90 and did at 91. Died 3 times. Switched Temp Chains aura to Proj Weakness. Easy mods with corruption (Poison on hit, Elem Eq and 80% Light res). * Chimera - Did at 91. Died 4 times (1 of them - at mobs, lol). Lucky unid corruption again. Switched Proj Weakness aura back to Temp Chains - it helps alot against adds. Switched Haste aura to Grace. CWDT+Phase are incredible setup for running on clouds! Learning Shaper mechanics... P.S. Best way to make easy corrupted map (not for farming purposes, obv.) is: White map + Transmut + Alting until 2 really easy mods + Regal (check 3rd mod - it must be easy too) then Vaal = very good chances that map will stay with the same mods or becomes unid (means: easy too) Auctioneer House - is a MUST! 'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313 最後に SilverWF#6383 が 2016/11/08 19:18:10 に編集
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My final thoughts on this build after playing it for like 50-60hrs. 5l LA cleares everything till shaper adds, probably you can kill those with constant wither totem.
Hydra is the worst fight bcz boss keeps moving all the time,I kinda solved that problem in speccing out of 2 life nodes to get point blank to get that extra 50% dmg. I fight the boss in the close range moving out of his attacks. Finding out that even with point blank node, trash still keeps dying on 5l in t16s, I decided to keep the node. Tryed shaper, failed bcz Im playing on a bad computer and cant dodge stuff fast enouhg but I feel the damage is really great. Minotaur with point blank is a joke, it dies in 20secs tops. Chimera is a struggle, but you can dps him a lot more than Hydra. Phoenix is harder than Minotaur but managable. Final conclusions, even though Im missing the enchant and the drillneck +1, this is the strongest and most fun build I've ever played. I skipped blood rage even on maps to practice frenzy charges generation on bosses. To who ever wants to try this build I can say nothing but great words. p.s. the most anoying map mods for me are: 60% less mana/life regeneration, its better to get no lifa/mana regen bcz you can leech it fast enough. 2nd, cannot leech life/mana from monsters 最後に bokizg#7610 が 2016/11/09 7:26:11 に編集
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" Yeah, the best way to kill Hydra is stay close to him - there is area where his forking Ice Shot would never hit you. For me worst mods are: No leech - can't regen mana fast enough Temp Chains - just annoying Some crazy damage mods for bosses and +X power/freanzy charges every few secs - untill u came to boss he would be with tons of charges ))) Also, have no idea how to do twinned Core map ^^ Everything else is easy, even BM maps. Auctioneer House - is a MUST!
'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313 |
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Please, can someone tell me what generates the frenzy charges on his fast clear Waterways T13 video??
https://www.youtube.com/watch?v=aHfjro5US2c thanks IGN gubert 最後に Gubert#1144 が 2016/11/09 11:34:17 に編集
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