Player power is so high that it is ruining the game. 1-button screen clear is BORING.
" Thank you People forget what a real ARPG is, "play meta builds" hell no, dont play other peoples builds its lazy. We like to zoom zoom umm ok ruin the economy good going. Hope GGG nerf the crap out of LS and any zoom zoom build and ill be back here to watch all the crap players who copy streamers builds crying. KRYMORE i love it. Bitch all you want this dog wont be here hahaha cry to yourself. P.S
I am a Dog and i will just drop my load and leave on to the next post |
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The difference with POE 1 vs POE 2 on this subject is simple
It takes much more work, currency, and time to make a character like this in POE 1. In POE 2 you can make a 10d LS build that performs like a 200d build in POE 1. The problem is the gear sucks, and monster health is low. in POE 1, going to T12 maps (red maps) for the first time feels impactful, in POE 2 I essentially went from T1 to T15 almost right away. First ever playthrough |
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" Same in POE 1 -- Lighting is where damage lives, has been that way for over a decade now. In POE 1 there are/were still fire builds until recently... BUt they nuked everything except lightning |
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To me, this is why hardcore is the only fun experience left in the game. Without the threat of death at any moment, I really can't summon the motivation to care about the ability to wipe out entire maps + bosses with only my mouse buttons.
This can be solved with better balancing to reign in some of the upper-end damaging builds so that the progression during endgame feels more like the campaign. |
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What is this garbage post
"This isn't a game anymore, it's a walking and loot picking simulator, nothing else is required of me, no challenge." Bro no one tells you to play these builds, if you want your slow peaces gameplay then you are free to play this way. You choose how you play the game. Stop crying |
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I mean, when you see Lightning Spear in action, it's pretty clearly out of synch with other skills. There were a lot of nerfs spread around coming into this patch, and I didn't mind them so much initially, but after partying with a couple of LS characters, I'm really starting to resent them.
Was it really important to slow down Tempest Bell? I understand *why* Hammer of the Gods had the janky Glory mechanic added to it, but did that nerf need to be so severe? Regardless, this whole "you don't have to play this way" argument isn't really relevant. If the game is built with these builds in mind, no other builds will be able to function. If it isn't, they will destabilize the economy, multiplayer, etc. The environment is affected by the way people play--and vice versa--and crazy skill combos that trivialize all content affect us all. |
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"Full party pinnacle boss dead in seconds (Mercenary):
https://youtu.be/xqp1PHm8vF0?t=2 One button whole screen instant clear (Warrior): https://youtu.be/v0IHUpgw0oY?t=32 WTF is even this?! https://youtu.be/lO5NWQqzng0?t=1" When i see this [Removed by Support] gameplay, i feel like i do something wrong in game. In fact the wrong thing is that i continue to play this joke game. All the other weapons clear whole maps with one click and i try kill a pack of common monsters doing 2-3 clicks with my Crossbow that do almost 600 damage. This is absolutely no balance. Spear is not the problem. [Removed by Support] 最後に Yrone_GGG#9576 が 2025/05/25 8:07:28 に編集
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" the funny thing is.. when you pick the gem and use the first time you say.. meeeh so under helming.. but as soon as you add frenzy charges generation and volt charges... something super simple.. its power skyrockets at a lol level. Imho all chained lightning in game should have its damage drastically reduced after the chain. |
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" When they decided to split the game it was obvious they new this was impossible and they want to cater to different crowds with each game. The breach thing is just rushed work.. they got near their release data and as usual they vaslty overestimated their development speed. They had nothing to put in atlas, so they just copy pasted stuff from POE1 that obviously follow POE1 model. For poe2 to work they need to redesign ALL these league mechanics . Breach delirium, rituals, ALL must be re thought under the lens of POE2. |
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1 button clear screen is what I benefit from. I'm not that good of a player..sadly =(
but im having fun though =) 最後に Emmet#9384 が 2025/05/25 9:19:57 に編集
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