Why did you stop playing the game?

Did not die, yet, so still playing...
HC SSF. What else? Ruthless when?
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vestolevs#5239 が発言:
Did not die, yet, so still playing...

Between the character and the amount of time you spend posting your vharacter on the forums maybe you should quit..... lol
I stopped playing this game because of the economy resets. It feels pointless to farm currency or gear if I can’t carry them over to the next league. I’ve completed the campaign and fully optimized my build, so now I’m left with no goals other than waiting for the next league. Even starting a new character in Hardcore feels meaningless because of these resets.
最後に maniwai#7730 が 2025/06/27 13:57:41 に編集
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DankWeebTrash#7386 が発言:
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vestolevs#5239 が発言:
Did not die, yet, so still playing...

Between the character and the amount of time you spend posting your vharacter on the forums maybe you should quit..... lol


I am still having fun with the game, because I do not play pussycore trade mode. GL HF SS
HC SSF. What else? Ruthless when?
I got bored. Waiting for new content. Game got too easy, feels too much like poe1 where you see only 4-5 builds for whole game. I would rater have all skills having some funny op combos, rather than just 4.
Had fun with spark lightmage but nope, gotta reeekt fun.

Also servers are too unstable now, had few rollbacks after dc. Nah I will wait for this game to stop disconnecting and rekting progress.
- XP loss on Death
- Missing AH - need to be online Seller-Buyer for trade is stupid
- No new class that interested me
- Bosses hard to me, dying a lot, but with T0 finally can practise
- Too long leveling up time again from start with Campaign
1) jonathan
2) disconnects
Here are a few points GGG might want to reflect on; and consequently why I stopped playing.

1. Taking a reward you gave the player away is unforgivably bad game design; read xp death penalty. I get it, you want separation in the leaderboards; find a better way.

2. The players will always play the game the way that makes it the most fun and rewarding, regardless of your design vision. Johnathan seems to want slow 'meaningful' combat, but players seem to want to play a fast action (the 'A' in ARPG) game with the occasional challenge thrown in. Build's that clear fast are the most popular for a reason. Listen to the players.

3. The game just isn't that rewarding loot wise. Go ahead and dig through those logs because I suspect you'll find 95%+ of drops, items, currency, and gear just get left on the ground, most likely not even identified. Your metric for success here should be to reduce the amount of loot drops that get left behind.

4. RNG item crafting. Bricking items to RNG isn't fun. Vaal'ing might be the only exception to this. Having to craft on hundreds of items to get a single good item isn't fun. Better ways to steer the item during crafting in the direction you want it to, and being able to improve an item reliably. For example, Divine orb's are only worth something because of their rarity and use as a means of a trade medium. Maybe instead of rerolling all stats within their current tiers it should be something more like give a random mod a chance to upgrade 1 tier.

5. Frequent server issues. Often times during peak hours server latency times will fluctuate greatly, often leading to the game playing like a slide show or just freezing with ping times in excess of 15+ seconds.

6. Player defenses need a balancing pass and one hit encounters are far to frequent.
最後に Eshalent#7499 が 2025/06/30 22:47:57 に編集
I quit when they stealh nerfed CotS mid league. My Bloodmage spark COC build does significantly less damage now after the nerf. Im so disgusted that GGG stealth nerfed a build mid league without even mentioning it in the patch notes that I have no desire to log in. Besides GGG nerfing every almost every viable meta build besides LS, the game just simply isn't fun. All the good builds from .1 have been hard nerfed, and any decent build someone makes now eventually gets nerfed to the point that it'll become unplayable in coming updates. That's not to mention the same lame maps dropping the same trash loot no matter how well you juice. There's just nothing to look forward to in this game. The crafting is just RNG gambling, the tower system sucks, the classes are horribly boring and imbalanced, 90% of the uniques are garbage, and that's not even mentioning the lag and the random, constant server disconnects every other map. Why would any sane person who values their time play this game in its current state? Just play other games in the mean time and have fun. Hopefully GGG gets their sh*t together and releases 1.0 in a playable state maybe 1-2 years from now. Idk what GGG needs to do but this current version of POE2 simply sucks. Bring back Chris Wilson, hopefully he can fix this abomination.
- XP loss to gain balance
- "crafting"
- trading
- endgame repetitive/boring with no sense of direction
- only a handful of viable builds
- GGG's obsession with countering a good stat with a bad one.

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