Five Weeks into 0.2.0, POE2 is Down 93.2% Players All Time & 83.9% from Patch Launch
" Yow this is literally act 1 freythorn. 80% of my friends left after hitting freythorn. The others left after hitting act 3 drowned city. I remember by brother tantruming in our group chat when doing sekhemas trial in act 2. I understand the game is not for everyone. But making a game for only 5 to 10 people is also not ideal. 最後に Correctitude#7532 が 2025/05/13 22:54:05 に編集
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" Guy, it happened already. It's done. The process has very clearly started on sunsetting PoE1. All of the writing is on the wall in bright neon so the fact that you can't see it tells me you just don't want to. " A year of some players saying that. This is what it comes down to guy -- you think these opinions are shared by most players, but the reality is the overwhelming majority of players don't share their opinions on forums or social media. You're looking at content from a small slice of the player community and assuming it represents the whole and it just doesn't. " ...guy, what are you saying? GGG was absolutely bought and is now owned and controlled by Tencent. That happened years ago and has been very public knowledge ever since. I'm so confused. |
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" That's all speculation, and I'll speculate too. Judging by how it unraveled, it looked to me like they bit more than they can chew. On top of that we have a project lead who doesn't have that much love for PoE1 anymore (for quite some time, that's not really new if you've been here in the past). On top of that we have a project lead who appears to me like he's not so good/comfortable at managing a project (or straight up lier, but I really don't wanna believe that). There is no field where as a project manager, after delays and on the last minute : "sorry, I thought I could, I had several warnings and alarms, but I kept thinking it could work. Oh, and I still don't have a tight schedule, sorry". Talking like that to a customer meeting would not go well. That's why I think it's more a pile of mistakes, or at the very least throwing in the air and see how it flies or not, rather than actual decisions. Last minute Phreacia and events also tend to illustrate the same reactions, more than actual planned decisions. But who knows, time will tell I guess. |
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" I dont post on these forums much. Only in here today because I submitted some feedback myself and was shocked at the number of negative rant-like posts. I definitely wouldnt ever hang in any forums for games i dont like. I never imagined i would get "nuh uh, you are", but it makes the larger context make a little more sense. |
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" Depends. If they are trying to set up a clash of clans its ideal. If you had a weapon with +3 melee skills Freythorn would have gone down easy. If they make the game just a bit harder and take out the blaster packs they can go full CoC and sell MTX currency and weapon packs. You would be stunned how much they can farm from whales. The numbers are in the millions. Maybe that is the objective? One could be excused for thinking it is given the trend of the game. |
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" I was trying to look on the hopeful side, that this was an abberation and they still cared about making amazing games. You could, however, be correct. TenCent could be calling the shots and they have a history that is very public. Until I know that is not the case I will not give them another penny and I am sure most of the POE1 players feel the same. However if they are pivoting to a whale farming strategy, none of this matters because they will earn it back on 1% of players. |
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" Indeed, that's right, that's contextually right and matching most posts. Some dude presents facts, stats available to everyone for education purposes, no opinion included (actually even better, opinion regarding bots explicitly excluded). Some dude comes with opinions (qualifying them would get me censored most probably) strawman and reach, all together with a questionable business knowledge. Ending with a classic reasonable (/s) "Yikes". Yup, you're right. That's quite familiar. |
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" The actual new content was good/great. ALL the negativity and review bombing was from the nerfs. Which is why they need to get Nerfs/balancing as far away from the new content as possible. They let them go way too long with 0.1, and they didnt want to "waste peoples time" by forcing them to rebuild after a week. But that nurtured an unintended environment where people got to really liking their OP builds. People knew the builds would get nerfed, it was no surprise. There were memes. But even still when the builds got nerfed people were BIG MAD about it. Which buzzkilled the whole league, even weeks later. The other reason you want to get nerfs/balance away from new content is you cant effectively test/debut new content in a new environment. The first few days of 0.2 people legit thought the Huntress was bad. Because EVERYTHING in 0.2 felt bad compared to what we were used to in 0.1. |
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" 99$ of your number of players left to play are Bots, Trade Bots and Bot Farmers 1% of your number of players left are actual players. Perhaps align the amount of Trade items listed to the players left in game to get a better number of the actual player base that still remains to play the game. Bottom line the game is POE 1 in disguise to appease the staff coders that need a portfolio for a resume. Brewskie
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" I wont question the oddly made up numbers but will say jokingly: If the bots wont message me for trades then ghost me, or leave me hanging on the trade site, I'll take the bots. |
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