Five Weeks into 0.2.0, POE2 is Down 93.2% Players All Time & 83.9% from Patch Launch
" I don't dislike PoE 2, in fact I'm in the boat of making PoE 2 completely different than PoE 1. I don't put "faith" in a relationship between a company and a consumer. I did have faith in PoE 1 when GGG trying to "make it" and they did make it. But the moment they have backing of a big company / business entity, it no longer "faith", its a pure transactional relationship. I expect them to figuring it out and make values that worth enough for me to spend my cash and yet so far, I haven't seen any. And if I were Tencent and GGG, and actually know how PoE monetization and cycle works, EA launch should not be the parameter in judging how well it will generate financial gain, since it signals a new incentive of monetizing the game as "buy to play" instead of how PoE 1 did it monetization. I agree with the notion that there are possibilities that GGG will stop supporting PoE 1 eventually, because from business perspective, its a complete non-sense to develop and maintain 2 products that eat each other market share. Whether ditching the old target audience in favor for new target audience is worth enough, that remain to be seen in 2-3 years ahead. And by the way, I already accept the reality that PoE 2 supposed to be completely different than PoE 1. I've invested 8800 hours in PoE 1, played tons of league and made some multi-mirrors build, so I am confident enough to say that I know the Poe 1 well, mostly. And yet so far, both game just basically the same in its core design foundation. For sure there are improvement in graphic, then adding dodge roll, the "supposed" better gem system that was planned to solve the issue of needing clearing skill and single target skill, but the rest are just basically the same like PoE 1. It still about acquiring resources efficiently and still balanced / tailored around trade. I dislike the state of PoE 2 that just basically PoE 1 with slower early progression, slot machine "crafting". I was hoping the game to be actually an action combat game where action and combat are the focus, not trading, not itemization and randomization, not friction. Currently, PoE 2 is just a prettier clone of PoE 1 with stricter customization, slot machine gacha crafting, added dodge roll, and slower campaign. The endgame just still the same like PoE 1, be fast and efficient. |
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" A lot of his threads are just complaints about vision and then posting videos where he is clearly playing either without passive points or a lv1 spear or both and the last thread I interacted with he avoided posting a PoB so that we had an understanding of why he was doing basically no damage and if it was a player issue or game issue. This thread is talking about player retention as if this is nothing normal, or meaningful. Last Epoch was heralded as a great game however its seen similar drops in player count and currently has half the players POE 2 does. Like I said, I do not believe POE 2 is in a great state but I would not consider being deliberately disingenuous to be good feedback. |
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question is, when do we get major update ?
I think game needs MASSIVE overhaul in terms of crafting + looting + endgame. SSF player✔️
ARE YOU NOT ENTERTAINED!? |
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" In my opinion we should start overhauling the Campaign first. Thats sth everybody goes through every single league. So making that an enjoyable experience is most important. |
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" the problem is, ggg thinks that the game is good. thats the reason there are no major changes in these things. thats the reason they are wasting time right now in doing quality of life patches while the whole game sucks. they still dont realize that the game sucks in so many ways. im not sure if its even possible to fix it because they are so stubborn on their vision that nobody wants. im playing poe1 for over 10 years, and right now my interest in playing poe2 is zero. simply because the endgame sucks, trials suck, melee sucks, map layouts suck, towers suck, the atlas sucks, there is no crafting, movement skills and dodge suck etc. and what are they doing? oh look, now i get more loot out of strongboxes. who cares? the game is a 2/10 and they are wasting their time in order to make it a 2,000001/10 instead of fixing the things that make it suck. they rly achieved the impossible, making a game thats worse than their first in every single aspect than visuals. 最後に Pl4t1numX#4325 が 2025/05/13 11:21:41 に編集
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I don't see an issue with an early access game dropping numbers, there's only so much to play, especially as isn't enough scaling for most of the interesting mechanics yet, note how I said yet.
There is a massive issue when a fully released game that's had 150k-200k player peaks every 3-4 months hasn't had those numbers in nearly a year because of an early access game which is dropping massive numbers. Financially they're fine and the numbers will improve with 3.26 and 0.3 (cope). |
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" I have never approached rational discussion with anything other than debate. Not agreeing with people is not toxic. Sticking to my opinions unless evidence ways me is not toxic. You cannot force others to agree with you. By the same token saying "get gud" or "skill issue" are not rational discussion. They are bomb derogatory, usually miss the point of the posts (often intentionally) and in the end completely irrelevant to me. I don't even report such comments because I literally don't care. " Off topic, wrong thread. take it there and I will reply eventually. " Every one of the people in that group has had ideas, feedback, suggestions and so on with FEW exceptions. That you don't like their suggestions doesn't render them non-existent. That you disagree doesn't render them invalid. Many of the suggestions are coming from GGG loyalists (like me) who really care about the game. In the very OP of this thread I make a dozen suggestions. " Again, it appears you didnt read the OP completely. If you want to know the answers to that, if you REALLY want to know, then read and understand the OP. As for flamers, they just bump my threads and I am grateful for that. They don't affect me personally in the slightest. I have been on the internet nearly 40 years and I am immune to such pressure. My audience isn't the flamers. Its actually GGG whom I hope reads, understands and makes changes based on the thread. |
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" I don't play much this week. Its off and on of me wanting the game to be better, playing a bit and then finding out its not better. As for POE1, as I have said numerous times I have 3 accounts and have done nearly all the content in the game at one time or another. Don't believe me? *shrug* OK, I don't care much, just thought I would answer the question. |
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" Because I believe the vision has gaping holes and is bleeding out. I am not alone in this belief. Not only do many here agree but most of those 200k+ players that have quit agree with me. As for you assessment that I was playing without passive points or with a level 1 spear, all are incorrect with video evidence as proof and you are making assumptions and missing the point of that entire post. But I wont answer that here because: 1. You are just bomb throwing and don't care about the actual response. 2. I wont convince you anyway so there is little point in trying. 3. You are just trying to denigrate me to try and diminish my point rather than address the points of the post. 4. I don't care about 3. That about covers it. |
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At least it took 3 weeks for that.
People stop playing a new poe1 league in the 1st week, as soon as they get to the repetitive 2 screen clear gameplay. Just be honest with yourself poe as a whole never had the best player retention,and the best it ever was (player retention wise) is in poe2. |
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