Five Weeks into 0.2.0, POE2 is Down 93.2% Players All Time & 83.9% from Patch Launch

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Kerchunk#7797 が発言:

I appreciate that it's taking people some time to come to terms with the reality of the situation. I loved every minute I spent playing PoE1 and nothing the sequel accomplishes will ever take anything away from what it did for the genre. But guy at some point you really do need to come to terms with what has already happened.

Not what might happen, not what could happen - what did happen. The success of the PoE2 EA launch clearly convinced Tencent and GGG that PoE2 is the future of the studio. Their decision to reprioritize and reallocate resources away from PoE1 knowing full well how upset it would make a certain portion of their player community should tell you how confident they are in this direction. They looked at the data and the financials and they decided that the future of their studio is with PoE2.

If you genuinely dislike PoE2 and you have no faith that GGG will eventually turn it into a game that you enjoy playing then man the sooner you move on the better - they're not coming back to PoE1. I'm not saying they're going to kill it but it's never going to be their focus and it will eventually be sunset.


I don't dislike PoE 2, in fact I'm in the boat of making PoE 2 completely different than PoE 1.

I don't put "faith" in a relationship between a company and a consumer. I did have faith in PoE 1 when GGG trying to "make it" and they did make it. But the moment they have backing of a big company / business entity, it no longer "faith", its a pure transactional relationship. I expect them to figuring it out and make values that worth enough for me to spend my cash and yet so far, I haven't seen any.

And if I were Tencent and GGG, and actually know how PoE monetization and cycle works, EA launch should not be the parameter in judging how well it will generate financial gain, since it signals a new incentive of monetizing the game as "buy to play" instead of how PoE 1 did it monetization.

I agree with the notion that there are possibilities that GGG will stop supporting PoE 1 eventually, because from business perspective, its a complete non-sense to develop and maintain 2 products that eat each other market share. Whether ditching the old target audience in favor for new target audience is worth enough, that remain to be seen in 2-3 years ahead.

And by the way, I already accept the reality that PoE 2 supposed to be completely different than PoE 1. I've invested 8800 hours in PoE 1, played tons of league and made some multi-mirrors build, so I am confident enough to say that I know the Poe 1 well, mostly. And yet so far, both game just basically the same in its core design foundation. For sure there are improvement in graphic, then adding dodge roll, the "supposed" better gem system that was planned to solve the issue of needing clearing skill and single target skill, but the rest are just basically the same like PoE 1. It still about acquiring resources efficiently and still balanced / tailored around trade.

I dislike the state of PoE 2 that just basically PoE 1 with slower early progression, slot machine "crafting". I was hoping the game to be actually an action combat game where action and combat are the focus, not trading, not itemization and randomization, not friction. Currently, PoE 2 is just a prettier clone of PoE 1 with stricter customization, slot machine gacha crafting, added dodge roll, and slower campaign. The endgame just still the same like PoE 1, be fast and efficient.
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Alzucard#2422 が発言:
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KeiranPOE#4565 が発言:
OP, the amount of threads you are making about how much POE 2 sucks is concerning. Have you considered just not playing it until full release? It doesn’t look like you’ve enjoyed POE 1 much, either, looking at your challenge history so maybe it’s not just a POE 2 problem.

I mean no offense and I don’t particularly care for POE 2, but come on, this is unnecessary.


I think he has valid points and there is nothing preventing him from making more threads about it. Youre comment wont change that and i dont think he cares.

If you wanna criticise him maybe criticise the actual points he makes if you disagree.
Just saying wait for full release is btw. not a good argument. For the simple reason that if you dont point out issues they wont get feedbakc on those issues and wont be able to change it or evaluate it at least. Even if the threads you make are duplicates. Every point of critique, unless its just insults, is useful.

Furthermore they already treat this Early Access like a full released game and it doesnt look good. If this 0.2 Patch is an outlook at how the full release goes, then yeah its not being a fun one.

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iAxX#0490 が発言:
> The number of lessons from POE1 Un-learned is just staggering

Sir you must've missed the Exilecon panel where Jonathan said he hasn't played PoE since Legion.

You can't unlearn that which you've never learned. We're stuck with a game made by someone who's last experienced a modern ARPG in 2016.


That honestly staggering.

Okay found the interview https://www.youtube.com/watch?v=M9cIO-yhfI4&t=2s


A lot of his threads are just complaints about vision and then posting videos where he is clearly playing either without passive points or a lv1 spear or both and the last thread I interacted with he avoided posting a PoB so that we had an understanding of why he was doing basically no damage and if it was a player issue or game issue. This thread is talking about player retention as if this is nothing normal, or meaningful. Last Epoch was heralded as a great game however its seen similar drops in player count and currently has half the players POE 2 does.

Like I said, I do not believe POE 2 is in a great state but I would not consider being deliberately disingenuous to be good feedback.
question is, when do we get major update ?

I think game needs MASSIVE overhaul in terms of crafting + looting + endgame.
SSF player✔️
ARE YOU NOT ENTERTAINED!?
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question is, when do we get major update ?

I think game needs MASSIVE overhaul in terms of crafting + looting + endgame.


In my opinion we should start overhauling the Campaign first. Thats sth everybody goes through every single league. So making that an enjoyable experience is most important.
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question is, when do we get major update ?

I think game needs MASSIVE overhaul in terms of crafting + looting + endgame.


the problem is, ggg thinks that the game is good. thats the reason there are no major changes in these things. thats the reason they are wasting time right now in doing quality of life patches while the whole game sucks. they still dont realize that the game sucks in so many ways. im not sure if its even possible to fix it because they are so stubborn on their vision that nobody wants.

im playing poe1 for over 10 years, and right now my interest in playing poe2 is zero. simply because the endgame sucks, trials suck, melee sucks, map layouts suck, towers suck, the atlas sucks, there is no crafting, movement skills and dodge suck etc. and what are they doing? oh look, now i get more loot out of strongboxes. who cares? the game is a 2/10 and they are wasting their time in order to make it a 2,000001/10 instead of fixing the things that make it suck.
they rly achieved the impossible, making a game thats worse than their first in every single aspect than visuals.
最後に Pl4t1numX#4325 が 2025/05/13 11:21:41 に編集
I don't see an issue with an early access game dropping numbers, there's only so much to play, especially as isn't enough scaling for most of the interesting mechanics yet, note how I said yet.

There is a massive issue when a fully released game that's had 150k-200k player peaks every 3-4 months hasn't had those numbers in nearly a year because of an early access game which is dropping massive numbers.

Financially they're fine and the numbers will improve with 3.26 and 0.3 (cope).
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You demonstrated multiple times in your threads that you are not open to discussion, but open to validation. Anyone who doesn't support your claims is deemed as toxic. By the way you yourself use a lot of words that just fuel the toxic environment (in this forum/section), are you exonerated of those accusations?


I have never approached rational discussion with anything other than debate. Not agreeing with people is not toxic. Sticking to my opinions unless evidence ways me is not toxic. You cannot force others to agree with you. By the same token saying "get gud" or "skill issue" are not rational discussion. They are bomb derogatory, usually miss the point of the posts (often intentionally) and in the end completely irrelevant to me. I don't even report such comments because I literally don't care.

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You were presented with facts, solutions, you chose to not listen and, guess what, mock those who dared to even question your statements, and demanded videos, and when told that you are deflecting by having such a request because it has, literally, no use due to how this discussion went and your standing to always come on top at all costs, again you went and accused that they have ill intent.

Now you are trying again to dismiss and paint people who came with arguments against your gameplay and build decisions as not thoughtful as the bad people, the people who actually destroy the game.


Off topic, wrong thread. take it there and I will reply eventually.

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And regarding your prestigious second group, very few people of that group actually come with actual feedback and reasoning, rest is just pseud-observational feedback driven by hateful emotions and recycling same ideas.


Every one of the people in that group has had ideas, feedback, suggestions and so on with FEW exceptions. That you don't like their suggestions doesn't render them non-existent. That you disagree doesn't render them invalid. Many of the suggestions are coming from GGG loyalists (like me) who really care about the game. In the very OP of this thread I make a dozen suggestions.

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If you were so well-intentioned why didn't you propose some actual solutions? Any idea to help GGG (devs) fix the "mess" they made. Why didn't you take your time to write a well structured post where you would dissect the bad things and propose, again, solutions? Ah, is easy to just bash the game and the work devs made and call it insufficient, not worthy of anything good but shame, after all they are 1 on 1 with Tencent, right? They are sell outs now!


Again, it appears you didnt read the OP completely. If you want to know the answers to that, if you REALLY want to know, then read and understand the OP.

As for flamers, they just bump my threads and I am grateful for that. They don't affect me personally in the slightest. I have been on the internet nearly 40 years and I am immune to such pressure. My audience isn't the flamers. Its actually GGG whom I hope reads, understands and makes changes based on the thread.
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KeiranPOE#4565 が発言:
OP, the amount of threads you are making about how much POE 2 sucks is concerning. Have you considered just not playing it until full release? It doesn’t look like you’ve enjoyed POE 1 much, either, looking at your challenge history so maybe it’s not just a POE 2 problem.

I mean no offense and I don’t particularly care for POE 2, but come on, this is unnecessary.


I don't play much this week. Its off and on of me wanting the game to be better, playing a bit and then finding out its not better. As for POE1, as I have said numerous times I have 3 accounts and have done nearly all the content in the game at one time or another. Don't believe me? *shrug* OK, I don't care much, just thought I would answer the question.

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KeiranPOE#4565 が発言:


A lot of his threads are just complaints about vision and then posting videos where he is clearly playing either without passive points or a lv1 spear or both and the last thread I interacted with he avoided posting a PoB so that we had an understanding of why he was doing basically no damage and if it was a player issue or game issue. This thread is talking about player retention as if this is nothing normal, or meaningful. Last Epoch was heralded as a great game however its seen similar drops in player count and currently has half the players POE 2 does.

Like I said, I do not believe POE 2 is in a great state but I would not consider being deliberately disingenuous to be good feedback.


Because I believe the vision has gaping holes and is bleeding out. I am not alone in this belief. Not only do many here agree but most of those 200k+ players that have quit agree with me.

As for you assessment that I was playing without passive points or with a level 1 spear, all are incorrect with video evidence as proof and you are making assumptions and missing the point of that entire post. But I wont answer that here because:

1. You are just bomb throwing and don't care about the actual response.
2. I wont convince you anyway so there is little point in trying.
3. You are just trying to denigrate me to try and diminish my point rather than address the points of the post.
4. I don't care about 3.

That about covers it.
At least it took 3 weeks for that.
People stop playing a new poe1 league in the 1st week, as soon as they get to the repetitive 2 screen clear gameplay.
Just be honest with yourself poe as a whole never had the best player retention,and the best it ever was (player retention wise) is in poe2.

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