Five Weeks into 0.2.0, POE2 is Down 93.2% Players All Time & 83.9% from Patch Launch

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Galtrovan#5344 が発言:
The problem with your entire post is that GGG implied POE2 was ready, with an expected 6 month EA window for feedback, and full release expectation of June 2025.


I mean, they absolutely did nothing of the sort. This has been on the store page from day zero:



"As long as needed" doesn't mean exactly 6 months. "At least 6 months" certainly doesn't mean exactly 6 months.

If you read those words and decided that they meant PoE2 "was ready" and that June 2025 was the expected release date then I don't know what to say except you made a mistake because that's not what those words mean.

They made it very clear that PoE2 is not ready and that they are planning an extended, indefinite EA period in order to make sure they have time to get it ready. When I read "at least 6 months" in the context of the other language I immediately assumed full release would be in mid-2026 at the earliest. At this point I wouldn't be surprised (or concerned or disappointed) if 1.0 didn't happen until 2027 because the longer it takes frankly the more time GGG will have to get things right.
The state of the game, especially the campaign, is so disgusting and disheartening a player of 7 years can't even bother to log in an play the league...

The campaign makes me want to stab my fucking eyes out. Why would they think we want a campaign taht takes more than 5-6 hours? It's beyond fucking brutal, too brutal to even enjoy, and not challenging -- just bad, tedious, boring, annoying.

GGG doesn't realize that they had success IN SPITE OF their vision, not BECAUSE of their vision... There's a huge difference, and if they nuked their vision 3-4 years ago not only would none of this have happened, we'd very likely have 2 significantly better games.
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bewilder2#0356 が発言:
Honestly, its not players responsibility to make / propose solutions


You're absolutely right. It's not your responsibility. It is something GGG is giving you an opportunity to do, but neither they nor anyone else is going to force you to do it. You don't have to play PoE2 during EA (or at all).

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And also there is already a solution which is to release 3.26 PoE 1. PoE 1 players can keep playing PoE 1, and PoE 2 players can stay with the current state of game in PoE 2.


I appreciate that it's taking people some time to come to terms with the reality of the situation. I loved every minute I spent playing PoE1 and nothing the sequel accomplishes will ever take anything away from what it did for the genre. But guy at some point you really do need to come to terms with what has already happened.

Not what might happen, not what could happen - what did happen. The success of the PoE2 EA launch clearly convinced Tencent and GGG that PoE2 is the future of the studio. Their decision to reprioritize and reallocate resources away from PoE1 knowing full well how upset it would make a certain portion of their player community should tell you how confident they are in this direction. They looked at the data and the financials and they decided that the future of their studio is with PoE2.

If you genuinely dislike PoE2 and you have no faith that GGG will eventually turn it into a game that you enjoy playing then man the sooner you move on the better - they're not coming back to PoE1. I'm not saying they're going to kill it but it's never going to be their focus and it will eventually be sunset.
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Raycheetah#7060 が発言:
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KeiranPOE#4565 が発言:


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iAxX#0490 が発言:
> The number of lessons from POE1 Un-learned is just staggering

Sir you must've missed the Exilecon panel where Jonathan said he hasn't played PoE since Legion.

You can't unlearn that which you've never learned. We're stuck with a game made by someone who's last experienced a modern ARPG in 2016.


That honestly staggering.

Okay found the interview https://www.youtube.com/watch?v=M9cIO-yhfI4&t=2s


Is there any chance of getting the time stamp for that comment? It's a two-hour long video. ='[.]'=


Not sure if its the actually right video. I think its the right one. The comments sometimes also revolved around that.

Funny thing btw

this was a comment under the video


and he nailed it. 11 Months ago that was before release
最後に Alzucard#2422 が 2025/05/13 5:12:19 に編集
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Kerchunk#7797 が発言:

I appreciate that it's taking people some time to come to terms with the reality of the situation. I loved every minute I spent playing PoE1 and nothing the sequel accomplishes will ever take anything away from what it did for the genre. But guy at some point you really do need to come to terms with what has already happened.

Not what might happen, not what could happen - what did happen. The success of the PoE2 EA launch clearly convinced Tencent and GGG that PoE2 is the future of the studio. Their decision to reprioritize and reallocate resources away from PoE1 knowing full well how upset it would make a certain portion of their player community should tell you how confident they are in this direction. They looked at the data and the financials and they decided that the future of their studio is with PoE2.

If you genuinely dislike PoE2 and you have no faith that GGG will eventually turn it into a game that you enjoy playing then man the sooner you move on the better - they're not coming back to PoE1. I'm not saying they're going to kill it but it's never going to be their focus and it will eventually be sunset.


I don't dislike PoE 2, in fact I'm in the boat of making PoE 2 completely different than PoE 1.

I don't put "faith" in a relationship between a company and a consumer. I did have faith in PoE 1 when GGG trying to "make it" and they did make it. But the moment they have backing of a big company / business entity, it no longer "faith", its a pure transactional relationship. I expect them to figuring it out and make values that worth enough for me to spend my cash and yet so far, I haven't seen any.

And if I were Tencent and GGG, and actually know how PoE monetization and cycle works, EA launch should not be the parameter in judging how well it will generate financial gain, since it signals a new incentive of monetizing the game as "buy to play" instead of how PoE 1 did it monetization.

I agree with the notion that there are possibilities that GGG will stop supporting PoE 1 eventually, because from business perspective, its a complete non-sense to develop and maintain 2 products that eat each other market share. Whether ditching the old target audience in favor for new target audience is worth enough, that remain to be seen in 2-3 years ahead.

And by the way, I already accept the reality that PoE 2 supposed to be completely different than PoE 1. I've invested 8800 hours in PoE 1, played tons of league and made some multi-mirrors build, so I am confident enough to say that I know the Poe 1 well, mostly. And yet so far, both game just basically the same in its core design foundation. For sure there are improvement in graphic, then adding dodge roll, the "supposed" better gem system that was planned to solve the issue of needing clearing skill and single target skill, but the rest are just basically the same like PoE 1. It still about acquiring resources efficiently and still balanced / tailored around trade.

I dislike the state of PoE 2 that just basically PoE 1 with slower early progression, slot machine "crafting". I was hoping the game to be actually an action combat game where action and combat are the focus, not trading, not itemization and randomization, not friction. Currently, PoE 2 is just a prettier clone of PoE 1 with stricter customization, slot machine gacha crafting, added dodge roll, and slower campaign. The endgame just still the same like PoE 1, be fast and efficient.
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Alzucard#2422 が発言:
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KeiranPOE#4565 が発言:
OP, the amount of threads you are making about how much POE 2 sucks is concerning. Have you considered just not playing it until full release? It doesn’t look like you’ve enjoyed POE 1 much, either, looking at your challenge history so maybe it’s not just a POE 2 problem.

I mean no offense and I don’t particularly care for POE 2, but come on, this is unnecessary.


I think he has valid points and there is nothing preventing him from making more threads about it. Youre comment wont change that and i dont think he cares.

If you wanna criticise him maybe criticise the actual points he makes if you disagree.
Just saying wait for full release is btw. not a good argument. For the simple reason that if you dont point out issues they wont get feedbakc on those issues and wont be able to change it or evaluate it at least. Even if the threads you make are duplicates. Every point of critique, unless its just insults, is useful.

Furthermore they already treat this Early Access like a full released game and it doesnt look good. If this 0.2 Patch is an outlook at how the full release goes, then yeah its not being a fun one.

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iAxX#0490 が発言:
> The number of lessons from POE1 Un-learned is just staggering

Sir you must've missed the Exilecon panel where Jonathan said he hasn't played PoE since Legion.

You can't unlearn that which you've never learned. We're stuck with a game made by someone who's last experienced a modern ARPG in 2016.


That honestly staggering.

Okay found the interview https://www.youtube.com/watch?v=M9cIO-yhfI4&t=2s


A lot of his threads are just complaints about vision and then posting videos where he is clearly playing either without passive points or a lv1 spear or both and the last thread I interacted with he avoided posting a PoB so that we had an understanding of why he was doing basically no damage and if it was a player issue or game issue. This thread is talking about player retention as if this is nothing normal, or meaningful. Last Epoch was heralded as a great game however its seen similar drops in player count and currently has half the players POE 2 does.

Like I said, I do not believe POE 2 is in a great state but I would not consider being deliberately disingenuous to be good feedback.
question is, when do we get major update ?

I think game needs MASSIVE overhaul in terms of crafting + looting + endgame.
SSF player✔️
ARE YOU NOT ENTERTAINED!?
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question is, when do we get major update ?

I think game needs MASSIVE overhaul in terms of crafting + looting + endgame.


In my opinion we should start overhauling the Campaign first. Thats sth everybody goes through every single league. So making that an enjoyable experience is most important.
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question is, when do we get major update ?

I think game needs MASSIVE overhaul in terms of crafting + looting + endgame.


the problem is, ggg thinks that the game is good. thats the reason there are no major changes in these things. thats the reason they are wasting time right now in doing quality of life patches while the whole game sucks. they still dont realize that the game sucks in so many ways. im not sure if its even possible to fix it because they are so stubborn on their vision that nobody wants.

im playing poe1 for over 10 years, and right now my interest in playing poe2 is zero. simply because the endgame sucks, trials suck, melee sucks, map layouts suck, towers suck, the atlas sucks, there is no crafting, movement skills and dodge suck etc. and what are they doing? oh look, now i get more loot out of strongboxes. who cares? the game is a 2/10 and they are wasting their time in order to make it a 2,000001/10 instead of fixing the things that make it suck.
they rly achieved the impossible, making a game thats worse than their first in every single aspect than visuals.
最後に Pl4t1numX#4325 が 2025/05/13 11:21:41 に編集
I don't see an issue with an early access game dropping numbers, there's only so much to play, especially as isn't enough scaling for most of the interesting mechanics yet, note how I said yet.

There is a massive issue when a fully released game that's had 150k-200k player peaks every 3-4 months hasn't had those numbers in nearly a year because of an early access game which is dropping massive numbers.

Financially they're fine and the numbers will improve with 3.26 and 0.3 (cope).

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