Five Weeks into 0.2.0, POE2 is Down 93.2% Players All Time & 83.9% from Patch Launch

Game is in a horrible state. There isnt much to say about it.

The Combat works for the Campaign and even there it might be fun to do once or twice then it becomes a slog. Everyone who liked it basically did it for the first or second time. Most other people simply dont like it.
> The number of lessons from POE1 Un-learned is just staggering

Sir you must've missed the Exilecon panel where Jonathan said he hasn't played PoE since Legion.

You can't unlearn that which you've never learned. We're stuck with a game made by someone who's last experienced a modern ARPG in 2016.
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KeiranPOE#4565 が発言:
OP, the amount of threads you are making about how much POE 2 sucks is concerning. Have you considered just not playing it until full release? It doesn’t look like you’ve enjoyed POE 1 much, either, looking at your challenge history so maybe it’s not just a POE 2 problem.

I mean no offense and I don’t particularly care for POE 2, but come on, this is unnecessary.


I think he has valid points and there is nothing preventing him from making more threads about it. Youre comment wont change that and i dont think he cares.

If you wanna criticise him maybe criticise the actual points he makes if you disagree.
Just saying wait for full release is btw. not a good argument. For the simple reason that if you dont point out issues they wont get feedbakc on those issues and wont be able to change it or evaluate it at least. Even if the threads you make are duplicates. Every point of critique, unless its just insults, is useful.

Furthermore they already treat this Early Access like a full released game and it doesnt look good. If this 0.2 Patch is an outlook at how the full release goes, then yeah its not being a fun one.

"
iAxX#0490 が発言:
> The number of lessons from POE1 Un-learned is just staggering

Sir you must've missed the Exilecon panel where Jonathan said he hasn't played PoE since Legion.

You can't unlearn that which you've never learned. We're stuck with a game made by someone who's last experienced a modern ARPG in 2016.


That honestly staggering.

Okay found the interview https://www.youtube.com/watch?v=M9cIO-yhfI4&t=2s
最後に Alzucard#2422 が 2025/05/12 18:20:15 に編集
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Kraythax#2592 が発言:
Wow some contentious replies. There are three primary groups in this game.

1. THe "fans" who think the game is fine and no problem. They use lots and lots of "copium" like "Its only EA" when GGG has been doing this for 12y and should know better. These people are constantly attacking people not for content but for superficial or personal reasons.

2. The this game is going the wrong direction crew. I am in this group. They are either long time GGG supporters or other well-intentioned players that are willing to speak up because they care about the game succeeding. They get attacked and flamed a lot, called all sorts of names but they are there to make the game better so they shrug it off.

3. Those that have left.

Group 3 has 95% of the player base from launch. I would say of those left, 80% are in group 1.

Yet the numbers keep going down.


I would add the 4th one: those who say they are part of a group but actions speak otherwise.

You demonstrated multiple times in your threads that you are not open to discussion, but open to validation. Anyone who doesn't support your claims is deemed as toxic. By the way you yourself use a lot of words that just fuel the toxic environment (in this forum/section), are you exonerated of those accusations?

You were presented with facts, solutions, you chose to not listen and, guess what, mock those who dared to even question your statements, and demanded videos, and when told that you are deflecting by having such a request because it has, literally, no use due to how this discussion went and your standing to always come on top at all costs, again you went and accused that they have ill intent.

Now you are trying again to dismiss and paint people who came with arguments against your gameplay and build decisions as not thoughtful as the bad people, the people who actually destroy the game.

And regarding your prestigious second group, very few people of that group actually come with actual feedback and reasoning, rest is just pseud-observational feedback driven by hateful emotions and recycling same ideas.

If you were so well-intentioned why didn't you propose some actual solutions? Any idea to help GGG (devs) fix the "mess" they made. Why didn't you take your time to write a well structured post where you would dissect the bad things and propose, again, solutions? Ah, is easy to just bash the game and the work devs made and call it insufficient, not worthy of anything good but shame, after all they are 1 on 1 with Tencent, right? They are sell outs now!
At the eve of the end
最後に enslavedemperor#5410 が 2025/05/12 18:25:40 に編集
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KeiranPOE#4565 が発言:


"
iAxX#0490 が発言:
> The number of lessons from POE1 Un-learned is just staggering

Sir you must've missed the Exilecon panel where Jonathan said he hasn't played PoE since Legion.

You can't unlearn that which you've never learned. We're stuck with a game made by someone who's last experienced a modern ARPG in 2016.


That honestly staggering.

Okay found the interview https://www.youtube.com/watch?v=M9cIO-yhfI4&t=2s


Is there any chance of getting the time stamp for that comment? It's a two-hour long video. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
最後に Raycheetah#7060 が 2025/05/12 19:55:29 に編集
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If you were so well-intentioned why didn't you propose some actual solutions? Any idea to help GGG (devs) fix the "mess" they made. Why didn't you take your time to write a well structured post where you would dissect the bad things and propose, again, solutions? Ah, is easy to just bash the game and the work devs made and call it insufficient, not worthy of anything good but shame, after all they are 1 on 1 with Tencent, right? They are sell outs now!


Honestly, its not players responsibility to make / propose solutions. Not only the solutions will most likely to be very biased, it also GGG responsibility to create solutions. Solutions that made by players will always leaning toward something that benefit them the most, be it on the spectrum of making the game slower, or in the middle, or in the fast zoom-zoom style. Players will thinking solutions based on their own perspective as a player, not as a company or development cycle-wise perspective.

And also there is already a solution which is to release 3.26 PoE 1. PoE 1 players can keep playing PoE 1, and PoE 2 players can stay with the current state of game in PoE 2. If you want chill braindead zooming gameplay, you have PoE 1. You want "tactical challenging, moment to moment combat", you have PoE 2. That was the plan, and it was received kinda well by the community back when they announce the separation between PoE 1 and 2.

And GGG is no longer a small company, Tencent owns 100% of GGG share and it is GGG backing. GGG should be held in high standard, and that means they are the one that should do most of the jobs in addressing player's feedback. Doesn't matter whether it is simply "game is bad" , or "game is good". That is still a feedback and its GGG job to dissect that sentiment on why it is like that, and how to improve it or maintain it.

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Galtrovan#5344 が発言:
The problem with your entire post is that GGG implied POE2 was ready, with an expected 6 month EA window for feedback, and full release expectation of June 2025.


I mean, they absolutely did nothing of the sort. This has been on the store page from day zero:



"As long as needed" doesn't mean exactly 6 months. "At least 6 months" certainly doesn't mean exactly 6 months.

If you read those words and decided that they meant PoE2 "was ready" and that June 2025 was the expected release date then I don't know what to say except you made a mistake because that's not what those words mean.

They made it very clear that PoE2 is not ready and that they are planning an extended, indefinite EA period in order to make sure they have time to get it ready. When I read "at least 6 months" in the context of the other language I immediately assumed full release would be in mid-2026 at the earliest. At this point I wouldn't be surprised (or concerned or disappointed) if 1.0 didn't happen until 2027 because the longer it takes frankly the more time GGG will have to get things right.
The state of the game, especially the campaign, is so disgusting and disheartening a player of 7 years can't even bother to log in an play the league...

The campaign makes me want to stab my fucking eyes out. Why would they think we want a campaign taht takes more than 5-6 hours? It's beyond fucking brutal, too brutal to even enjoy, and not challenging -- just bad, tedious, boring, annoying.

GGG doesn't realize that they had success IN SPITE OF their vision, not BECAUSE of their vision... There's a huge difference, and if they nuked their vision 3-4 years ago not only would none of this have happened, we'd very likely have 2 significantly better games.
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bewilder2#0356 が発言:
Honestly, its not players responsibility to make / propose solutions


You're absolutely right. It's not your responsibility. It is something GGG is giving you an opportunity to do, but neither they nor anyone else is going to force you to do it. You don't have to play PoE2 during EA (or at all).

"
And also there is already a solution which is to release 3.26 PoE 1. PoE 1 players can keep playing PoE 1, and PoE 2 players can stay with the current state of game in PoE 2.


I appreciate that it's taking people some time to come to terms with the reality of the situation. I loved every minute I spent playing PoE1 and nothing the sequel accomplishes will ever take anything away from what it did for the genre. But guy at some point you really do need to come to terms with what has already happened.

Not what might happen, not what could happen - what did happen. The success of the PoE2 EA launch clearly convinced Tencent and GGG that PoE2 is the future of the studio. Their decision to reprioritize and reallocate resources away from PoE1 knowing full well how upset it would make a certain portion of their player community should tell you how confident they are in this direction. They looked at the data and the financials and they decided that the future of their studio is with PoE2.

If you genuinely dislike PoE2 and you have no faith that GGG will eventually turn it into a game that you enjoy playing then man the sooner you move on the better - they're not coming back to PoE1. I'm not saying they're going to kill it but it's never going to be their focus and it will eventually be sunset.
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Raycheetah#7060 が発言:
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KeiranPOE#4565 が発言:


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iAxX#0490 が発言:
> The number of lessons from POE1 Un-learned is just staggering

Sir you must've missed the Exilecon panel where Jonathan said he hasn't played PoE since Legion.

You can't unlearn that which you've never learned. We're stuck with a game made by someone who's last experienced a modern ARPG in 2016.


That honestly staggering.

Okay found the interview https://www.youtube.com/watch?v=M9cIO-yhfI4&t=2s


Is there any chance of getting the time stamp for that comment? It's a two-hour long video. ='[.]'=


Not sure if its the actually right video. I think its the right one. The comments sometimes also revolved around that.

Funny thing btw

this was a comment under the video


and he nailed it. 11 Months ago that was before release
最後に Alzucard#2422 が 2025/05/13 5:12:19 に編集

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